It seems that after witnessing the Beauty and Bandit reunion, the relevant quest stage was set to 106, which prevented me from being able to discuss the relevant topic with Emusette Bracques. Forcing the stage back to 105 with the console allowed me to do so. Using OpenMW 0.49 RC5.
This happened to me also. I am running OpenMW 0.49. I got around the issue lazily by punching Huleeya a couple of times and leading him downstairs to Jobasha, upon which he de-aggrod and initiated the dialogue between the two. Footage of the bug here: https://www.youtube.com/watch?v=C7KAxUCRHMU [skip to 19:40 for Huleeya following start] and the slapping Huleeya solution: https://www.youtube.com/watch?v=h3a-tIkC-S4 [skip to 6:25]
So strange. I just tested on my MWSE version, and it worked fine. But the mod was originally tested in OpenMW, so it should work.
My recent test was with BCOM, but that shouldn't make a difference.
I can make a fix where talking to Huleeya with the 'let's go downstairs' will get him to follow you.
Your playthrough is epic. That scamp has drip!
Edit - okay, think I've found it. Huleeya is set in vanilla to follow the player only to a certain cell coordinate. Depending on your mod install, you may never hit that coordinate. If you do, it terminates the follow script early. Fixed in the latest version.
When i talk to Hlormar Wine-Sot, i agree with the witch, and then i talk to Hlormar while the dialogue is still going on, they both attack me until the dialogue is over.
Whoa - just watched the demo video and those voices are really well implemented. AI voices are generally gods-awful but that sounds really authentic. If the whole mod's like that, that's a very commendable effort.
Great mod! Great immersion. Of the ones I've seen, nothing was amiss, save the "The Beauty and the Bandit" quest. Once I spoke to Maurrie Aurmine and head to Pelagiad, you can see the two kissing, even befoe speaking to the bandit about the whole situation. Nice animation, just a tad too early. Maybe some stopgaps are in order, like X days after the quest clears to prevent early pop-ins.
All in all though, this mod's a mainstay for me - awesome immersion. 10/10
wonderful mod~ quite charming! loved how the reunited husband & wife recite a line of 'a dance in the fire' a bit of an issue though, is that their dialogue had no subtitles; an empty subtitle box would flicker every now and then. very odd!
i wonder if this'll happen elsewhere too? (i'll keep you posted)
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Also, what happens between these characters in vanilla?
My recent test was with BCOM, but that shouldn't make a difference.
I can make a fix where talking to Huleeya with the 'let's go downstairs' will get him to follow you.
Your playthrough is epic. That scamp has drip!
Edit - okay, think I've found it. Huleeya is set in vanilla to follow the player only to a certain cell coordinate. Depending on your mod install, you may never hit that coordinate. If you do, it terminates the follow script early. Fixed in the latest version.
When i talk to Hlormar Wine-Sot, i agree with the witch, and then i talk to Hlormar while the dialogue is still going on, they both attack me until the dialogue is over.
--Friends Reunited.ESP--
CLEANING: "Friends Reunited.ESP" ...
Loaded cached Master: <DATADIR>/morrowind.esm
Loaded cached Master: <DATADIR>/tribunal.esm
Loaded cached Master: <DATADIR>/bloodmoon.esm
Cleaned redundant AMBI,WHGT from CELL: pelagiad, halfway tavern
Cleaned duplicate record (INFO): 1516983841575713411
Cleaned duplicate record (INFO): 20701980572337906
Cleaned duplicate record (INFO): 32032233333075511010
Output saved in: "Friends Reunited.ESP"
Original backed up to: "tes3cmdbck/Friends Reunited.ESP"
Cleaning Stats for "Friends Reunited.ESP":
duplicate record: 3
redundant CELL.AMBI: 1
redundant CELL.WHGT: 1
All in all though, this mod's a mainstay for me - awesome immersion. 10/10
loved how the reunited husband & wife recite a line of 'a dance in the fire'
a bit of an issue though, is that their dialogue had no subtitles; an empty subtitle box would flicker every now and then. very odd!
i wonder if this'll happen elsewhere too? (i'll keep you posted)
Thank you~