Can this mod cause the playing character to fall through the ground if there's a conflict with another mod that changes something in that exterior cell?
Hello! I can still see thin white dots and lines where landscape cells meet. They flicker. The ground looks like big tic tac toe in some places. This is a different problem than what your mod addresses. Do you have any ideas what my issue is?
I would need to see screenshots to say for sure, but it sounds like the dots are because the ground mesh is a bit clunky and the land cells don't weld together perfectly and it is dots of light shining through the the gpund mesh, The lines and flickering sound like problems with the games exterior lighting system and usually problems occur at dawn and dusk because to simulate sunrise and sunset , exterior cells get gradually lighter in sequence starting from the east in the moring then gradually darker later to simulate the sun going down, So because the light levels are different in adjoinig cells you will see flickering and the ground will be lighter in one cell than the one adjoining it because the game doesn't blend differing light sources particularly well. The tic tac toe effect could be because of the way the game blends land textures which is to reduce the opacity around the border of each texture and slightly overlap them which makes them look a bit blurry around the joins but sometimes you can see a grid effect in open areas, To reduce the effects of these issues i suggest mods to add objects to help conceal some of the flaws my mods can't fix, By default dawn and dusk last two game hours each, to reduce my suffering from lighting issues i have reduced dawn and dusk to 1 hour each in my game, changing dawn/dusk = 2 down to 1 in the ini file does that. The Tic Tac toe might be rectified by using different land textures, some work better than others. i hope this helps,
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Is there something similar for Bloodmoon?
To reduce the effects of these issues i suggest mods to add objects to help conceal some of the flaws my mods can't fix, By default dawn and dusk last two game hours each, to reduce my suffering from lighting issues i have reduced dawn and dusk to 1 hour each in my game, changing dawn/dusk = 2 down to 1 in the ini file does that. The Tic Tac toe might be rectified by using different land textures, some work better than others. i hope this helps,