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Slartibartfast

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silyneko

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Uploaded from archive of http://mw.modhistory.com/download-90-10353

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Description:This plug in gets rid of numerous seams that occur when landscape textures fail to merge correctly due to the Morrowind engine being incapable of seamlessly blending more than two types of land texture.

The plugin alters land textures in 992 exterior cells across the whole of Vardenfell in an attempt to tidy up the landscape whilst the number of seams removed runs well into 4 figures (3 - 5,000 is perhaps a fair guess).

Texture Fix will be best appreciated by anyone using replacement land textures as contrasts tend to be profound and seams stand out like a sore thumb, whilst anyone using Bethesdas original fuzzy low-resolution textures may find it difficult to identify landscape seams and will gain little benefit from using 'Texture Fix'.

Changelog:
2.0 The pond scum fix that was previously included in the last few releases has now been removed completely and can be found in my 'Poorly placed Object Fix' that is currently available on Planet Elderscrolls.

A minor conflict with some mods affecting the Seyda Neen area possibly causing a slight tear in the land near the bandit cave has been fixed.

There has been quite a substantial repaint particularly in the mountains around Pelagiad, Seyda Neen and South of Balmora, red mountains and Molag Amur, this was to improve the general appearance by making the texture work less patchy, all being well you shouldn't notice anything radically different than before.

About a dozen additional seams were located and removed, some were underwater as i did another sweep around the entire coast of VVardenfell, a couple of which were in the area of Ebonheart whilst the majority of seams fixedwere located in West Gash and the Ashlands.