After wondering what conflict I could possibly have, I came here looking for clues and reading these comments got me curious so I opened up the esp file in Enchanted Editor. The file itself (2.0) from here looks completely gutted in comparison to the 1.0 version. There's a cell with the ID of "Llervu Ancestral Tomb," (comma is actually part of the ID name) with almost nothing to it. Looking at 1.0 which works well for me, I'm assuming this was supposed to be the lower levels?
Somewhere along the line, something happened and what's uploaded on here is a completely torn apart esp file that's no good. 1.0 works fine, 2.0 is completely broken.
Strange, it runs perfectly fine on my game and everything appears normal when i load it with the construction set (though loading both 1.0 and 2.0 together causes the lower level cell to be empty).
I've lost most of my motivation for modding but I'll upload the dirty version of the file and see if that does anything. Thanks for the response : ).
I'll take a proper look later today for you using a fresh install of OAAB data, Tamriel_Data, and your esp only to see if it works and rule out some possibilities, but I noticed the file was the same size and opened it up in EE again. It looks exactly the same. I could be wrong and won't know for sure until I look in-game. If no-dice then I'll upload a screenshot of how it looks.
In the meantime, could it be possible that the changes somehow ended up in another esp that was accidentally set as active before going to work? I've had that happen before when trying to mod files for compatibility with each other and it's super frustrating because in my case I didn't notice until way later, realizing I had doubling going on - definitely won't help motivate you to continue working haha! :( OAAB data and Tamriel_Data are esm files so at least we know it didn't go to them.
The first observation to be made here is that "Llervu Expanded.esp", the first release, weighs in at 25.1kb while "Llervu Ancestral Tomb Expanded.esp" is only 6.49kb. Perhaps this is how it is supposed to be.
Again, I'll do a secondary install later today when I'm able to and report back.
I just found a 41kb esp in my overwrite folder on MO2 that seems to be the actual, functioning version of the mod. Will be uploading this alongside my other affected mod.
Thank you for all the help, hopefully these two esps work.
Oh, that's great! I'm glad it didn't turn into a long hunt filing through esp files for you.
Tried the newest update, everything seems to be in working order. :) Congrats!
Playing it, 1.0 was already good but with this version I feel like the flow of the tomb has been tightened up and is overall a better experience. Great, really. Nice work!
Hey, thanks for this mod -- definitely a big improvement over vanilla!
Just to let you know, something seems to have gone wrong with the version 2.0 upload -- there's barely anything in there and there's big gaping holes in the walls. I've reverted back to 1.0 (which works perfectly, and is fantastic) for now.
8 comments
After wondering what conflict I could possibly have, I came here looking for clues and reading these comments got me curious so I opened up the esp file in Enchanted Editor. The file itself (2.0) from here looks completely gutted in comparison to the 1.0 version. There's a cell with the ID of "Llervu Ancestral Tomb," (comma is actually part of the ID name) with almost nothing to it. Looking at 1.0 which works well for me, I'm assuming this was supposed to be the lower levels?
Somewhere along the line, something happened and what's uploaded on here is a completely torn apart esp file that's no good. 1.0 works fine, 2.0 is completely broken.
Hope this is helpful.
I've lost most of my motivation for modding but I'll upload the dirty version of the file and see if that does anything. Thanks for the response : ).
In the meantime, could it be possible that the changes somehow ended up in another esp that was accidentally set as active before going to work? I've had that happen before when trying to mod files for compatibility with each other and it's super frustrating because in my case I didn't notice until way later, realizing I had doubling going on - definitely won't help motivate you to continue working haha! :( OAAB data and Tamriel_Data are esm files so at least we know it didn't go to them.
The first observation to be made here is that "Llervu Expanded.esp", the first release, weighs in at 25.1kb while "Llervu Ancestral Tomb Expanded.esp" is only 6.49kb. Perhaps this is how it is supposed to be.
Again, I'll do a secondary install later today when I'm able to and report back.
Thank you for all the help, hopefully these two esps work.
Tried the newest update, everything seems to be in working order. :) Congrats!
Playing it, 1.0 was already good but with this version I feel like the flow of the tomb has been tightened up and is overall a better experience. Great, really. Nice work!
Just to let you know, something seems to have gone wrong with the version 2.0 upload -- there's barely anything in there and there's big gaping holes in the walls. I've reverted back to 1.0 (which works perfectly, and is fantastic) for now.
Edit: I checked and it worked fine on my end. If possible could you send me a picture? It could be an issue with your load order.
I have the necessary assets required and it occurs even on a test install with just it and the assets.