I have an off topic question if anyone wouldn't mind helping. In my game the tower in Old Ebonheart has a middle chunk missing from it when looking at it from a distance. You have to get closer to it than your screenshots to have it render. Does anyone else have this issue? Just weird being on this bridge and seeing that tower floating in the distance. Any help would be welcome. Thank You!
If you use MGE xe, this is caused by not having a small enough minimum static size during distant statics generation. I use the size 300 as a base, and then modify a custom override file as needed if I'm missing important objects in the distance. A simpler method is to just set your minimum static size even lower, but the smaller the size you use means more distant objects, which means lower performance depending on your machine, so use caution.
If you're on OpenMW, I'm afraid I can't really help you as I have limited experience with OpenMW, and I'm not sure how it handles distant statics exactly.
Hello installed mournhold canton-compatiability version of your seawall I found a meme. The NPC in mini-tavern has "bed" dialog topic. ordering bed results in "i dont like you, get lost" answer
Just a quickie: I use the latest versions of both Tamriel Data and OAAB, yet many of the meshes are missing when I load the mod in game. I checked in CS as well, and most AB velothi arch. pieces are missing. Can you advise please? What am I missing? :'D An example for it is: AB_Ex_VelCantonBridgeSup03, but there are many more. Thank you in advance! :)
Okay, found the problem! It was on my end, obviously. So, i downloaded the latest OAAB (HD), but it would seem, that the regular OAAB is also needed from the downloads section, and the HD should be used to overwrite the regular assets. The latest reagular OAAB Data. esm contains the assets used for this mod. Hope this helps you too.
I'm not sure what you mean by this question. The description is pretty clear that it's compatible with both Vivec Lighthouse and the Little Landscape addon for Vivec Lighthouse, unless there is another lighthouse mod to which you are referring.
The Mournhold Style Canton is in the same position as the watchtower from this mod, but the canton is actually is larger than the watchtower and hides it completely, so the only clipping is with wall itself. The clipping is minor, but it obviously looks like it doesn't belong. I may release a fully compatible version later.
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In my game the tower in Old Ebonheart has a middle chunk missing from it when looking at it from a distance.
You have to get closer to it than your screenshots to have it render. Does anyone else have this issue?
Just weird being on this bridge and seeing that tower floating in the distance. Any help would be welcome.
Thank You!
If you're on OpenMW, I'm afraid I can't really help you as I have limited experience with OpenMW, and I'm not sure how it handles distant statics exactly.
Same advice: minimum static size
installed mournhold canton-compatiability version of your seawall
I found a meme. The NPC in mini-tavern has "bed" dialog topic. ordering bed results in "i dont like you, get lost" answer
Just a quickie: I use the latest versions of both Tamriel Data and OAAB, yet many of the meshes are missing when I load the mod in game. I checked in CS as well, and most AB velothi arch. pieces are missing. Can you advise please? What am I missing? :'D An example for it is: AB_Ex_VelCantonBridgeSup03, but there are many more. Thank you in advance! :)