I had this installed since some time ago but I too just stumbled upon the tomb by accident and this was my best experience in the game so far. I still have to understand what to do though as I went without the quest, I'll have to find that NPC.
The level design reminded me of some experiences in Skyrim's dungeons. It really feels epic, almost like a different game or a remake of Morrowin like what they did to Oblivion. Thank you so much for this mod, seelof.
Sent my trader down there, but had to evacuate with a scroll as soon as I reached that lich in the tight corridor after the swimming section; my guy is not a fighter XD. Will be back once he's more equipped, but I will say that from the stuff I've seen so far that I'm really liking your creation. The combat is challenging but fair, the map design is FABULOUS, and I am really looking forward to seeing more. You should absolutely do more dungeons and more questlines!
Just wanted to say how amazing this mod was! The level design was gorgeous, I was totally entranced immediately into the story and setting. I enjoyed that is wasn't some super long and grindy dungeon, it was simple and elegant with good attention to detail. I'll totally check out your other mods!
if anyone has an issue with not being able to pick up the knife, open the console, click on the dead lich and type "sethealth 0". the script checks if it's 0 but in my case he died with 5 HP left for some reason. maybe a mod conflict
maybe I'm just dumb but a specific model "Meshes\OAAB\f\ABsaplingBC01.nif" is looking texture "textures\sm_bctree\sm_leaves.dds" which doesn't seem to exist in the current version of OAAB. The mesh exist in OAAB but not the texture.
Something must be mixed up in your install. The nif you're refering to looks for two textures: tx_bc_leaves_02.dds and tx_bc_bark_02.ddsThose are vanilla textures that you should have by default. I don't know what happened there that the nif in your install is looking for some weird texturs that don't exist, but I'd assume reinstalling OAAB should fix the issue.
38 comments
The level design reminded me of some experiences in Skyrim's dungeons. It really feels epic, almost like a different game or a remake of Morrowin like what they did to Oblivion. Thank you so much for this mod, seelof.
I'll totally check out your other mods!
tx_bc_leaves_02.dds
andtx_bc_bark_02.dds
Those are vanilla textures that you should have by default. I don't know what happened there that the nif in your install is looking for some weird texturs that don't exist, but I'd assume reinstalling OAAB should fix the issue.