Hope you like it! I've always wanted some way to share the crazy multi-effect potions with my companions, especially with late-game enemy power creep when stacking bestiary mods like Creatures, GIANTS and MCA with Power Fantasy, 4NM_Magic, Poison Crafting and other mods that augment their arsenal. This mod synergizes greatly with Companion Combat Communication, allowing you to open their dialogue even during combat and from a distance, giving them a fighting chance if you're ambushed.
I'm working on a mod that lets companions use any potions with Restore Health/Magicka/Fatigue effects automatically, inspired by this mod. I'm using the method from this mod to make them use the potions, if that's ok, because "equip" did not work for companions like it does for the player.
Sure! Also, if you want to tweak the original "Companion Health Bars MWSE Lua Script" so you can click on their names to talk to them, paste this at line 106 of main.lua if your CHB version is 0.4a (28 October 2021): labelMenu:registerAfter("mouseDown", function() tes3.runLegacyScript({ reference = companionRef, command = "ForceGreeting" }) end)
For "More Detailed Companion HealthBars MWSE Lua Script", the "Compact Version", it would be on line 175 of main.lua in the "createNewHealthBars" function.
11 comments
Can you make a companion study of spells from the player's scrolls and books by analogy?
So that you can use books from the following mods in a more diverse way:
https://www.nexusmods.com/morrowind/mods/47269
https://www.nexusmods.com/morrowind/mods/47111
I've enjoyed this mod since day 1 <3
Also, if you want to tweak the original "Companion Health Bars MWSE Lua Script" so you can click on their names to talk to them, paste this at line 106 of main.lua if your CHB version is 0.4a (28 October 2021):
labelMenu:registerAfter("mouseDown", function()
tes3.runLegacyScript({ reference = companionRef, command = "ForceGreeting" })
end)
For "More Detailed Companion HealthBars MWSE Lua Script", the "Compact Version", it would be on line 175 of main.lua in the "createNewHealthBars" function.