This mod is what finally convinced me to play a religious character, and I'm very happy I did. One thing though - I've noticed that when I do Caius' ritual it consumes not just the moon sugar but also the pipe. As amusing as the mental image of smoking the whole damn pipe is, I don't think it was intentional. Genius that I am, I did this with Tsiya's unique pipe too... Many thanks for sharing your mod!
I have a problem that I *think* might be caused by this mod, On one of my saves i enabled know all prayers, because I wanted to test out the sixth house prayers, even after disabling know all prayers, all my saves have this issue where the dialogue is forced shut See image; https://imgur.com/a/aLdvyf3 . This happens with every NPC and is across all my saves. I'm guessing this is from the sixth house prayers? Please correct me if im completely wrong. because for the life of me I can not work out what is causing this *EDIT* Fixed this not caused by this mod, please Ignore
I had such issue once with forced shut dialogue, and also an issue with a persisten mod still affecting the game after its removal. For the second, it was an MWSE file, like here, and I realised that those store their settings in a config folder that we must remove as well: Data File > MWSE > config > yourmod.json
You can also just disable the files or scripts by changing the extension. I usually append them with ".OLD", so it would look like this "yourmod.json.OLD". This disables the files but we can still enable them again by removing the added ending.
This is truly an excellent addition to the game, I'm really enjoying my Temple playthrough.
Would it be possible to play different audio files for different prayers? Or even to simply randomize the audio played? Also, I wonder if we could make the companions mimic the praying gesture, just like when they crouch as we do so (with an on/off option).
Love this mod for my Monk Mage! If you ever want to add to this mod, have a unique light/dark spell (or spells) unlocked at the max rank for each group would make my inner monk quite happy :)
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EDIT - ok looks like that particular silver candlestick isnt registering. I got it to work with another kind of candle
Many thanks for sharing your mod!
sixth house prayers, even after disabling know all prayers, all my saves
have this issue where the dialogue is forced shut See image;
https://imgur.com/a/aLdvyf3 . This happens with every NPC and is across
all my saves. I'm guessing this is from the sixth house prayers? Please
correct me if im completely wrong. because for the life of me I can not
work out what is causing this *EDIT* Fixed this not caused by this mod, please Ignore
For the second, it was an MWSE file, like here, and I realised that those store their settings in a config folder that we must remove as well:
Data File > MWSE > config > yourmod.json
You can also just disable the files or scripts by changing the extension. I usually append them with ".OLD", so it would look like this "yourmod.json.OLD". This disables the files but we can still enable them again by removing the added ending.
- The three good Daedra (Dunmer)
- Malacath (Orcs)
- Y'ffre (Bosmer)
- Khajiit Pantheon
Quick question. To add new factions to the Divine Theology, is it simply a case of changing it to this?
this.knowledgeRequirement = function()
return tes3.getFaction("Imperial Cult").playerJoined
return tes3.getFaction("t_cyr_imperialcult").playerJoined
return tes3.getFaction("t_sky_imperialcult").playerJoined
end
In anticipation of Project Cyrodiil of course!
Would it be possible to play different audio files for different prayers? Or even to simply randomize the audio played?
Also, I wonder if we could make the companions mimic the praying gesture, just like when they crouch as we do so (with an on/off option).
If you ever want to add to this mod, have a unique light/dark spell (or spells) unlocked at the max rank for each group would make my inner monk quite happy :)
Thanks!