v0.45.0 + is required. Vanilla engine doesn't work with any .omwaddon mods.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Seth aka Stealthjackel for Persuasive Speech (OpenMW). https://www.nexusmods.com/morrowind/mods/47388
cdcooley for Companion Teleportation (OpenMW compatible). https://www.nexusmods.com/morrowind/mods/49864
The OpenMW team for the OpenMW Construction Set and by extension OpenMW. https://openmw.org/en/
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Changelogs
Version 1.0
Initial release.
Made adventuring/recruitment confirmations in dialogue register the NPC into the companion list for teleporting.
Made any waiting, standing guard, and patroling dialogue stop an NPC from teleporting.
Specifically: When getting an NPC to come adventuring, they're added to the CT's companion list. When telling them to stay put, they'll be removed from that list.
Will work for existing saves if you tell them to wait and follow again.
(Alternatively, you could drop CT for Attend Me, since it works via Lua and needs no patching. It's up to user preference.)