This page was last updated on 27 August 2024, 6:00AM
Changelogs
Version 1.5
added autoclean_cities_TR.ESP for automated cleaning of Tamriel Rebuilt cities, towns, and villages
updated autoclean_cities_vanilla.esp to cover more area and remove some stubborn grass (mostly on cell borders)
rewrote ref matching loops + bugfixes
further refinement of radius lists
reduced memory use
minor changes to file loading
ran lawnmower + autoclean against all grassmods (Aesthesia Reworked, Remiros, Vurt) and uploaded as optional files
Created and added patches for SHotN and Province Cyrodiil, and the merged version of Aesthesia Reworked (lawnmower+autoclean)
Version 1.4
includes autoclean_cities ESP to run against lawnmower to deep-clean cities and other hard to reach areas
tweaking of grass cutting radii for various objects, added new objects to lists for better cutting (this slows down the cutting a bit but makes it more accurate)
loop improvements and code cleanup
added nograss_xxl mesh for authors using grassblocker wanting to automatically cut grass from large areas
Version 1.3
further simplification and cleanup, reduced amount of stuff to evaluate during loops
Version 1.2
removed leftover debug stuff from v1.1, fixes radius size control loop
Version 1.1
code is faster, simpler, cleaner, with extra guard rails
added GrassBlocker for mod authors: any mesh with refID nograss_small, nograss_medium, nograss_large, nograss_xl will be evaluated for grasscutting. Sample meshes provided.
small changes to default grass cutting radius for various objects. Configurable!