FontReader is a program created by ManaUser which allows to view, edit and save Morrowind fonts.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Created by: ManaUser Original idea and figuring up the format: Weird Updated version by: Nobby
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FontReader is a program created by ManaUser, which allows viewing, editing and saving Morrowind gamefonts.
This is a re-upload of the original ManaUser's program, as ManaUser's personal site is long ago unavailable, and since that, I think, Font Reader could only be found on some file-dump servers in the Internet.
There are three files.
FontReader with Source.zip - original (I think) file by ManaUser. Includes source code in Visual Basic. FontReader2(updated).rar - version recompiled by Nobby to properly display 512x512 and above textures. FontReader (Cyrillic fix).rar - for some reason original code wasn't fully support higher part of ASCII table, omitting like last ~8 symbols. That make the program unsuitable for fonts from Russian version of the game, and probably for other localized version as well. I've tried to fix this with some cruel hacks to the code, and was able to properly work with and create Cyrillic fonts for the game. However, I cannot guarantee that all program features works as intended.