Well done and very visually pleasing as advertised, a solid home for the way of Telvanni, the screenshots tell the goodies themselves. The place has become "famous" now I've literally seen this as the big goal and planned a moderate run, tailored by a dozen of mods around Molag Mar region, working for the Temple starting from Suran and such. Quite a journey as this one adds a lot more than simply a dome in its vanilla form. Skywind demo was tasty, yeah, but this provides an equally enchanted experience actually in Morrowind itself, powered by modern MW modding asset and your own unlimited imagination. Totally recommended.
Yeah, Mawia is kind of famous right now. Not planned, but pleasant surprise for sure. I really like your idea for a playthrough. Thank you for all the serotonin and kind words. I really appreciate it.
The original path grid remained intact too, 1000 units below the new Mawia floor. That should be corrected someway. [EDIT] uhm, actually path grids are missing in brand new tower cells too. I like the mod, so for my setup I will add path grids to the new tower cells, let me know if you want them, you can copy paste the path grids only if you want from e.g. enchanted editor or tesame
Nice expansion of the area. Not too intrusive so the vanilla footprint is maintained. In short the Telvanni area acts more as the home whilst allowing the original dungeon to remain intact.
Looks really nice! Could be cool if you could expand it into a settlement with retainers, or maybe take over the necromancer's operations and have a skeleton host, some transportation etc.
There are currently no planned updates, because there just isn’t enough free time. I was barely able to finish this mod, that was half baked for almost a year. I do have some ideas how to improve, maybe someday. For now, I hope you enjoy it for what it is :)
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I really like your idea for a playthrough.
Thank you for all the serotonin and kind words. I really appreciate it.
[EDIT] uhm, actually path grids are missing in brand new tower cells too.
I like the mod, so for my setup I will add path grids to the new tower cells, let me know if you want them, you can copy paste the path grids only if you want from e.g. enchanted editor or tesame
In short the Telvanni area acts more as the home whilst allowing the original dungeon to remain intact.
There will be one, when I have a bit more time on my hands.
For now, I hope you enjoy it for what it is :)