Morrowind

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FlinSunset

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FlinSunset

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7 comments

  1. DimNussens
    DimNussens
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    • 18 kudos
    Oh, this is exciting! Thank's for the shout-out for my petty little Sovor mod. I'll definitely be playing with this one instead from now on.
    1. FlinSunset
      FlinSunset
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      • 20 kudos
      Thanks! This mod doesn't add all features from Screw You Sovor Trandel (like another key inside the manor), so use both mods together for better experience.
    2. DimNussens
      DimNussens
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      • 18 kudos
      I'm pleased to report that this mod *perfectly* complements "Screw You, Sovor" and that it works flawlessly together! Banishing him to the sewers is just so delightful!
  2. VitruvianGuar
    VitruvianGuar
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    Nice! Most of all I like the idea of putting Ernil's body to the sewers. Fits better than the vanilla version and provides the desired integration with the waterworks.

    Are you going to make City of Contrasts compatible verson? Or, alternatively, would you mind if I just include some of your ideas in it?
    1. FlinSunset
      FlinSunset
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      • 20 kudos
      I think I won't make a version compatible with City of Contrasts because any future change to the mod will mean 4x times more work then. Feel free to include whatever you like in your mod. But if you want to move Ernil's body to the sewers, make sure to do it the same way I did. If you delete the corpse from its vanilla location, it will break compatibility with Stonewood pass, Caldera Mine Expanded and OAAB Foyada Mamaea.
  3. RandomPal
    RandomPal
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    This is a GREAT idea and a very subtle solution to better integrate new locations into the game!
    1. FlinSunset
      FlinSunset
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      • 20 kudos
      Thank you! I don't understand why nobody else did this before, this idea is pretty obvious and I had it in mind for a long time.