About this mod
Just a few animations. Doesn't add them anywhere, just a modder's resource.
- Permissions and credits
- Changelogs
So far:
- Spectator: Idle2 does like a double fist-pump cheer thingy, Idle3 does like a shouting or booing motion, Idle 3 claps. No audio yet.
- WallLean: Idle9 leans against a wall, arms crossed. A little Skyrim in your Morrowind.
- Squat: Idle9 does a squat instead of a sit.
- Guard: Idle2 is a lookout pose, Idle3 is hands on hips, Idle4 is hands behind back (parade rest), Idle5 is standing with arms crossed.
- LutePlayStand: Idle9 is a playing loop (OpenMW only for now)
- GrapeStomp: Idle9 is a continual stomp
- SkoomaUse: Idle2 is an inhale, Idle3 is a sit, Idle4 is a sit but gazing at the sky
- GuardSpearPose: Idle9 is a stand while holding a spear (OpenMW only for now)
A note about the Guard pose: There are no transitions between the idle animations at the moment. Each idle is intended to be used 100% of the time (so one NPC would use Idle4 100% of the time, etc.).
If I create animations that use items, like a glove holding something, I'll create an esp for said items (coming soon).
I made them using this tutorial: https://github.com/OperatorJack/mw-modding-notes/tree/main/animation