Tweaks and fixes to 1h attack animations to improve some weird transition that were present with daggers and other
Cleaned up bones that were causing console warnings
Version 2.3
Fixed a freeze on up-chop, tweaked a right-hand wrist in a dagger pose, improved 1h walk cycle to look better with axes and smoothed out some transitions.
Version 1.5
Merged in MCAR 2handed walk/sneak/idle cycles and cast idle
Created vanilla morrowind version by merging all of the tweaked animations with vanilla ones