I didnt know how to text you privately, so apologize in advance for writing here, but:
Considering that your mod about Sloads is amazing and lore-friendly, would/could you consider making a mod about River Striders in the future/ever? The reason behind this request is that they are lore-friendly and River Striders are from TR, but I am not using TR, so I was wondering if it makes sense that R Striders could travel on Vvardenfell between seashores and water adjacent towns like Telvanni ones?
For information, there is a little conflict with Necessities of Morrowind (the obelisk and 2 benches in front of the Foreign Quarter; there are in a NOM fountain). I just remove these. Perhaps there are others.
BCoM already has a patch for this, folder 35 :) You needs assets from this page, and then you can replace the esp file with the one from the patch zip.
I'm having a problem loading multiple objects from Province: Cyrodiil and Skyrim: Home of the Nords. It says that it cannot find files in meshes\o and meshes\m. I've reinstalled both Tamriel Data (standard and HD) and Province: Cyrodiil and neither come with a meshes\o nor \m folder, or any meshes folder really. I don't know where these folders are supposed to come from, and I'm willing to bet I'm going to get the same errors if I tried to go to any of the new areas from the aforementioned projects. How do I fix this?
Blends right in and looks beautiful with simplicity.Foreign quarter always seemed empty and just a simple pack Guar waiting for its trader at the holding area and my mind accepts it and I no longer have that feeling! This mod is magical with the beautiful corner plants at foreign quarter and just everything....
Only one thing and if you can direct me I will do it myself.I use Galleo Races Redone Pluginless and would like all the NPCs to use this.I have MWEdit and notice that some NPCs have the meshes for head and hair empty which in my case then uses the Galleo Races Redone Pluginless.But MWEdit doesn't allow me to just erase the linked meshes certain NPCs use.Any idea how to erase the head and hair meshes using MWEdit?
If I may make a suggestion? What I think would add a bit more feel to the entrances of Vivec is an NPC that walks over the ramp and into a Vivec canton and walks around the whole perimeter.NPC then walks back out over the bridges and a good distance away from Vivec where they then simply turn around and do it all over again.It would not be a sight you see constantly but every once in awhile and would look nice IMO.
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For those who want to correct this: suppress the 5 vvc_f_moonwindow_02 objects in the Temple Canton (3, -13) cell.
I use it with OpenMW.
Considering that your mod about Sloads is amazing and lore-friendly, would/could you consider making a mod about River Striders in the future/ever?
The reason behind this request is that they are lore-friendly and River Striders are from TR, but I am not using TR, so I was wondering if it makes sense that R Striders could travel on Vvardenfell between seashores and water adjacent towns like Telvanni ones?
What do you think?
You needs assets from this page, and then you can replace the esp file with the one from the patch zip.
Only one thing and if you can direct me I will do it myself.I use Galleo Races Redone Pluginless and would like all the NPCs to use this.I have MWEdit and notice that some NPCs have the meshes for head and hair empty which in my case then uses the Galleo Races Redone Pluginless.But MWEdit doesn't allow me to just erase the linked meshes certain NPCs use.Any idea how to erase the head and hair meshes using MWEdit?