Morrowind
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Created by

Max_aka_NOBODY

Uploaded by

niged0

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About this mod

This is an atmosphere mod which makes interior and exterior windows throughout Morrowind emit light depending on the time of day. Exterior windows glow at night time, interiors in the day time.

Requirements
Permissions and credits
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                 The Elder Scrolls III
                       Morrowind:
                      Windows Glow
                         v. 2.0


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     1-INSTALLING THE PLUGIN

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  1- Place all the files into your Morrowind\Data Files folder.
     If asks to overwrite, choose "Yes".

  2- Activate "Windows Glow.esp" from the Morrowind Launcher.

  BUT if you had an earlier version, deactivate it and resave before
  activating this one. If any problems persist clean your savegame.
  For more info visit "http://www.elderscrolls.com/ubbthreads/showflat.php?Cat=&Number=1909624&page=&view=&sb=5&o=&fpart=all&vc=1"

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     2-What it does?

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This plugin adds glow-maps to all window meshes in the game,
which means that every window will now glow in the appropriate
time, so if it's outside, it'll glow at night, and if it's inside,
it will glow at day. The mod is made so that it has no effect on
framerates, so it's very good for low-end machines.

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     3-Compatibility & Requirements

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Requires Morrowind only.

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     4-Version History

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*New in v. 2.0

Animated the windows.

Rewritten all the scripts, and made them as efficient as possible.

Removed the Bloodmoon dependency by placing EACH window into the
editor by hand.

Handpicked every window to have realistic  effects; so the windows
in Vivec Plazas are animated to simulate candlelight, while
Pelagiad interior ones, for example, glow only at day, and
will have constant light as they are affected by the sun, etc.

Completely new textures.


*New in v. 1.8

Fixed the small bug with the stronghold windows.

Changed the Hlaalu\Redoran Windows Texture. Now all the textures
are completely made by me.


*New in v. 1.7

Exterior Vivec Cantons don't glow anymore. That's done for three
reasons: there was a bug with disappearing cantons, caused by the
limits of Morrowind Engine(main reason), the filesize is smaller
without them, and there's a couple of "Vivec Exterior Replacing"
mods, which are quite popular, and now it doesn't conflict with them.

Changed the windows texture.


*New in v. 1.6

Optimized the scripts even more.(thanx to Nigedo for help)


*New in v. 1.5

Made ALL the windows in the game glow.
Optimized scripts.


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     5-Save Games

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It should not have any problems, but if anything happens, you can
E-Mail me and I'll see to it.

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     6-Address & Usage

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If you want to report any bug, or give a suggestions, mail me at
[email protected] please.

You may freely republish\change this mod as you wish, as long as
I get credits.

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      7-Other

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Thanx to Shannon, for the idea and forcing me to release the first
version of this mod :).

Thanx to Nigedo for finding and solving the "Disappearing windows"
bug. And working with me on optimizing the scripts.

Thanx to Argent for his MW Immersive Architect which enabled me to
remove the Bloodmoon dependency much easily.

Thanx to you for downloading this. I hope you like it!

Visit www.freewebs.com/nvault/ for more on my mods.



Sincerely

Max a.k.a. ~NOBODY~