thats shame the mod looks great, what exactly could be incompatible ? some new npcs stucked in object or what, i dint play those mods yet, thought they add just quests and dialogs
I've tried this on a completely new installs and I'm sturggling to replicate your issue, unfortunately. If you/anyone else has any idea what could cause it or any potential fixes I'd be happy to try fixing it. Sorry!
I have the same issue. Installed the mod after becoming archmagister and entering the tower. I'm using openmw and some mods, of which none should change anything in Uvirith as far as I'm aware.
When I first got the Tower for completing the quest I was more than anything disapointed that the levitation hole and top entrance just leads to a tube going down into the main living area while every other Telvanni Master had a chamber only reachable via levitation there. Thank you so so so much for making right on that mistake. I just downloaded the mod but I can not imagine to ever play a Telvanni character without it, I'd legit rather get rid of TR than this, again thank you for this lovely mod!
Updated with a v1.1 file that uses Morrowind, Tribunal and Bloodmoon as masters; this should have fixed GMST Contamination. Thanks for bringing this to my attention, I didnt realise it was a thing that could happen.
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Is this mod compatible with Uvirith manor?