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Changelogs
Version 1.1
Updated with toggle for if to use sneak and fight timescales, and with new defaults in the settings, as well as a very minor bugfix.
A small but for me very important mod that I used for Oblivion and Skyrim, but which was missing from OpenMW. Dynamic Timescale makes the world feel larger by making time pass faster while you're traveling, while still allowing you to take your time in towns and dungeons without weeks having passed when you return outside.
All the different timescales are adjustable in the OpenMW Options menu, with the numbers corresponding to Morrowind minutes per real life minute. Towns and villages are currently detected by checking if the cell is a no-sleep zone, that might change if I come up with something better.
Requires OpenMW version 0.49.0, the development version at the time of writing