Changes weapon damage values for all strike types to the best one. Like using "Always use best strike" option, but with various animations. Requires MWSE.
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Changelogs
Version 1.0.1
Features 2 modes, switchable via MCM.
This is a MWSE mod and it won't work with OpenMW.
Changes damage stats for all weapons to be the same for all three strikes. Gameplay-wise, it's the same as "always use best strike". But now you'll finally get to stab people with an axe or bonk them with a spear.
Affects all weapons, including added by any mods. Respects, but overrides changes by any balance mods, meaning it will use their values for the "best strike", but overwrite two "weaker strikes" with it.
Other lua mods might overwrite these stats, though.
Has 2 modes: base the values off the max damage or base them off the average. This is configurable via MCM. First one is the default one. Second one is how the game works when using "always use best strike" option. This might be suboptimal because the weapon damage is not about dice rolls. If you change it, you'll need to restart the game.
Installation and Compatibility
It's a simple lua mod, install with whatever manager you like. Update MWSE just in case. Should be compatible with everything, probably with DRIP too.