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Meeshmer

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Meeshmer

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Tired of your High Elf not living up to their high and mighty standards? This race overhaul makes playing as a High Elf much more user-friendly and follows lore while doing it.

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Tired of your High Elf not living up to their high and mighty standards? Well here's the mod for you!  This is a race overhaul that in summary makes the race a lot more welcoming to play as. Prepare yourself to metaphorically stomp around Vvardenfell with your big ole' elven legs and your natural-born affinity with magic.

What's new? Well, I'm glad you asked.

Debuffs are gone! A lot of other races didn't have them, so I didn't see why Altmer needed any, let-alone 3 debuffs. Clearly somebody in Morrowind's dev team hated them dearly.

So now, the new abilities are:

Resist Magicka: 35%

Resist Disease: 75%

Magicka Muliplier: +1.0

Immune To Paralysis

A lot of these abilities are based around previous + future Elder Scrolls games. The only thing I've added on my own is "Resist Magicka: 35%", due to how much the Altmer live around advanced magic in their homeland. You'd think their bodies would have built some small resistance to magic, similar to how Nord have built a full resistance to the cold.

There may be updates to this overhaul in the future, but only if they're requested enough. I hope you enjoy my very first mod!