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Author notes
See the LICENSE file.
File credits
ptmikheev. Me. Adapted from https://gitlab.com/ptmikheev/openmw-lua-examples/-/tree/master/AdvancedCamera See LICENSE about reuse and modification and sharing, etc.
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Changelogs
Version 1.3
Updated to integrate cleanly with johnnyhostile's sprint mod.
Version 1.2
Sneak requirement removed. Renamed to Bow Aim Activate.
Implemented marksman-based fatigue drain for while zoom effect is active. Configurable.
Version 1.1
Implemented activate key requirement so that you don't do it every stealth attack.
Implemented weapon weight & strength based fatigue drain for bows only, while fully drawn. Configurable.
Removed throwing weapons from zoom logic, with optional config to reenable them.
Version 1.0
Initial release.
Sol's Bow Aim Activate For OpenMW 0.48.0+
[RECOMMENDATIONS] This can be paired seamlessly with my other OpenMW 0.48+ Lua mods and will soon be included in my full Combat Mod Pack.
[INSTALLATION] Unzip the mod subdirectory wherever you put your mods, or on a datapath listed in openmw.cfg (default Windows location C:\Users\...\Documents\My Games\OpenMW), and check the checkbox in OpenMW Launcher > Data Files > modNameHere.omwscripts
[DESCRIPTION] Charge your bow attack to trigger a dynamic zoom / FOV narrowing effect, based on your marksman skill. Zoom gets 3x stronger between marksman 0 and 100. Decide whether you can zoom with thrown weapons. Optionally set fatigue drain values for while your bow is drawn (worse for heavier weapons, easier as strength levels), and or while zoomed (easier as marksman levels).