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MISTERSMELLIES

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MISTERSMELLIES

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17 comments

  1. Dubiousnpc
    Dubiousnpc
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    this is such a cool idea. i love that its just pure atmosphere, no need to muddle it up with quests or artifacts. thats the kind of thing that drew me to TES in the first place. good show!
    1. MISTERSMELLIES
      MISTERSMELLIES
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      • 29 kudos
      Hopefully it works without bugs for you!
    2. Dubiousnpc
      Dubiousnpc
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      the only issue i noticed is the conversation topic is always there no matter who your talking to, im assuming thats not intended, right? i have a couple of mods that tweak dialogue so it might be conflicting with something
    3. MISTERSMELLIES
      MISTERSMELLIES
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      I'd have to go in the construction set and check what filters I used for the dialogue. It should only be npcs in a certain region. For example ones in Seyda Neen or Balmora should not have the topic.
    4. Dubiousnpc
      Dubiousnpc
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      hm yeah it seems like just everybody has it top priority, im in the process of learning the cs but im still a noob so im not sure how i would check that
  2. elder1gp
    elder1gp
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    so this is kinda a weird question but i love the idea of this mod and was wondering if i would be able to install it so that its just the sounds (i kinda like the more minimalistic approach and i also dont use openMW so that messes up in vanilla anyways apparently) Thanks! 
    1. MISTERSMELLIES
      MISTERSMELLIES
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      You could go in the CS and open the scripts and remove all parts that aren't playing sounds/delete the npcs etc. Go to this discord if you want help working out how to do that. It's the Morrowind Modding community. Or watch Danaeplays mod tutorial series on youtube.

      https://discord.gg/7e9GxmkU
    2. elder1gp
      elder1gp
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      thanks!
  3. DetailDevil
    DetailDevil
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    I like the idea but it took me a long time to find them. 
  4. KittymirCuten
    KittymirCuten
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    • 20 kudos
    I always love to see weather having a stronger effect on what you see in game, endorsing when I can.
  5. TheGhostHybrid
    TheGhostHybrid
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    This is super minor (and I can’t wait to play it!), but could you update the mod version? It still says 1.0 instead of 1.1 :)
    1. MISTERSMELLIES
      MISTERSMELLIES
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      You now have 1.1 in changelog on mod page :) Hope you are happy hahaha
    2. TheGhostHybrid
      TheGhostHybrid
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      As much as I adore changelogs (and I do!), I meant the version at the top of the page, over the banner ^^;
    3. MISTERSMELLIES
      MISTERSMELLIES
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      done! The one next to total views etc? Changed that
    4. TheGhostHybrid
      TheGhostHybrid
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      And thus, order was restored to the universe~ Thank you, o hero of prophecy.
  6. Datboijames
    Datboijames
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    Hey! This is actually pretty damn cool!
    Sadly they seems to just be swimming around in the ocean when I came across one for testing. Any idea why?
    1. MISTERSMELLIES
      MISTERSMELLIES
      • supporter
      • 29 kudos
      Hi! I've uploaded a fix. It's openmw only now though unfortunately just cannot get the npcs to behave correctly in vanilla. It's now bug free!

      No more npcs who should be water walking sinking! No more sound stuttering!!