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SVNR's texture mods are some of the best on the Nexus and with the new PBR shader support for OpenMW 0.48+ from Zesterer, they needed some new PBR and normal maps, which I have made.
Requirements:
Lava - Mold - Mud Caverns Revamp - Download Main file only. The PBR maps on the mod page only work for MGEXE.
OpenMW 0.48 or later - You can grab the latest Dev build from this page, under Development Builds
Zesterer's OpenMW Core Shaders - These allow for PBR to be uses in OpenMW 0.48 and later. If you are using the latest OpenMW dev build, download the main branch file. If you are using OpenMW 0.48, grab the openmw-0.48 file.
Recommended Mods:
My WIP PBR mods - If you want to test out the many other PBR mods I have that are still incomplete.
Zesterer's Volumetric Cloud Shaders for OpenMW
Credits:
SVNR (for his amazing texture mods)
Vtastek (for his invaluable help with making PBR and normal maps)
Zesterer (for his incredible OpenMW shaders)
Snake (for playtesting all the stuff I put out)
Bethesda