Your Sadrith Mora looks great except for the Telvanni Council House? This mod is for you! This mod overhauls the exterior of the Council House with high-poly and upscaled high-res textures. Based on the "Improved Telvanni Architecture" by Tommi2010 and the original author "qwertyasdfgh". Thank you Puppies on Acid for the Normal Maps + PBR textures.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
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Author notes
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File credits
"qwertyasdfgh" as the original author of the meshes and textures he created for Morroblivion. "Tommi2010" as he made these assets easily available here on Nexus. "Puppies on Acid" as he created the normal maps and PBR textures for this mod!
I have asked for and revceived permission from "qwertyasdfgh" to use these assets.
Should I have forgotten to give anyone credit, please don't hesitate to contact me!
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"Improved Telvanni Architecture" has always been a cool mod, however, using it for all Telvanni assets everywhere, is quite FPS intensive. This is why this mod only modifies the Telvanni Council House.
Available options: Option 1: 2k Textures with normal maps (consider this as the standard option) Option 2: 4k textures with normal maps
PBR options for OpenMW (Ignore these if you don't know what PBR is) Option 3: 4k textures + PBR Option 4: 4k textrues + PARALLAX PBR (PBR and instead of normal maps, you get parallax)