Morrowind
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FurbyZone

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FurbyZones

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61 comments

  1. Arugal
    Arugal
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    Damn it, did I just install something that dont work in Openmw? Dose this req MWSE? :o?
  2. SCARaw
    SCARaw
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    this mod have problems

    First
    Vocal problem when you enter Azura reward room
    Dagoth talk:
    "welcome moon and star come to this place where destiny is made' was SiLENT
    Does not worth with DAGOTH WAVE bossfight music
    still pretty good
    1. FurbyZones
      FurbyZones
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      Fixed the first one. 

      Replace DagothUrVoiceAddonAI\Sound\Vo\D-Ur/what a fool you are.mp3 with the Dagothwave fight music mp3 and it should work 
    2. SCARaw
      SCARaw
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      Thank you!
      appreciate the response

      i m not sure what with these welcome moon and star, it might be just unlucky accident
      if you care i finally managed to upload it:
      https://www.youtube.com/watch?v=ug6RNs8vRlk
      skip to like 11 minute xD ( i have time stamps)
      i was CLOSE to a perfect video. still great game, can recommend, works even on samsung fridge
      feel free to use it in media if you want
    3. Jordan0998
      Jordan0998
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      Replacing the DagothUrVoiceAddonAI\Sound\Vo\D-Ur/what a fool you are.mp3 with the Dagothwave fight music mp3 didn't work.
      I still have an error.

      With both files being present in the same folder only the voice line works.

      Trying to have the voice line "what a fool you are.mp3" in sound and "WhatAFoolYouAre" (dagothwave) in music folder didn't work either as only the voice lines worked.

      I would appreciate the support. 
      Thanks
    4. HailOVERLORD
      HailOVERLORD
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      Has this been patched in the most recent version?
  3. bertrand625
    bertrand625
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    So, if I installed Dagoth Ur HD, I shouldnt use the meshes of this mod?

    Wait, I notice the last modification date of the two meshes nif/kf files are 12 April 2002?
  4. wcfcarolina13
    wcfcarolina13
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    Woah woah this is exactly what I've been going on about. AI can make all these character speak more naturally and organically. That's the big one. Every single character can say something a bit different now. Idle talk will be super organic and original.
  5. harimau93
    harimau93
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    It's gonna be a huge file size game in no times lmao, imagine with all the NPCs voice dialogue in the game, I says something like 10GB if someone manage to do this to all NPCs in Morrowind.
    1. Felik12
      Felik12
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      10GB in 2023 is not that much. 
    2. spyczech
      spyczech
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      Audiobooks take up a ton of space you don't see me complaining
  6. qwertyquit
    qwertyquit
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    He's quite monotonous in the demonstration... The AI can make very emotional lines if you lower the sliders, especially the stability one.
  7. Bergmanmalton
    Bergmanmalton
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    we enter yet another golden age of Morrowind modding
  8. irondoorman
    irondoorman
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    I'm going to need a video showing how to download this mod :(
  9. Masterofchim
    Masterofchim
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    I think it's a good idea, but the generations here are too monotone and a little off. A lot of the charisma is lost with such dry deliveries. Or random emotion at the end of a few lines. Needs more refinement and editing before I can really see this being a great addition.
    1. FurbyZones
      FurbyZones
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      Yeah, I don't disagree. It's a shame the ai runs on a monthly character quota making it much harder to fine-tune the ai to get the perfect result. I'll likely go back and tweak some of the lines I'm not happy with, perhaps even on the expanded interface in the paid tiers that allows for more nuance.
    2. zMaZT3Rz
      zMaZT3Rz
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      You can move the top slider to the left to get the tone of the voice more varied and just roll the dice until you get it right. Sometimes putting the sentences into pieces helps as well.

      I just wish this tool allowed in the future to add pauses and change the tone of sentences or words.
    3. KriegMKII
      KriegMKII
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      Yeah, I don't disagree. It's a shame the ai runs on a monthly character quota making it much harder to fine-tune the ai to get
      the perfect
      result. I'll likely go back and tweak some of the lines I'm not happy
      with, perhaps even on the expanded interface in the paid tiers that
      allows for more nuance.
      Best thing to do is just wait till either Russians or Chinese leak the code for it and we get it for free like they usually do.
    4. JotunYmir
      JotunYmir
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      Mostly perfect but kind of sounds like Garfield at times.

      "There is no escape John. No recall or intervention can work in this place."
  10. jweller12
    jweller12
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    just need to make dialogue live and unpaused now.