About this mod
When you lose health, lose more health! (Optional: When you gain health, gain less health! Even when sleeping! (now optional)) Fully configurable.
- Requirements
- Permissions and credits
- Changelogs
Lose More Health
For OpenMW 0.48.0+
-- Solthas, 20230126
When you lose health, lose more health! (Optional: When you gain health, gain less health! Even when sleeping! (now optional)) Fully configurable.
[INSTALLATION]
Unzip the mod subdirectory wherever you put your mods, or on a datapath listed in openmw.cfg (default Windows location C:\Users\...\Documents\My Games\OpenMW), and check the checkbox in OpenMW Launcher > Data Files > MODNAME.omwscripts
[DESCRIPTION]
Every time your current health changes, a "damage tracker" ticks up. Once it reaches a high enough value, it is applied, and you lose health. This is done partially because health is a float and fractional hurt is boring, and also because effects that increase your health one at a time (e.g. heal over time) tend to overwrite the damage that this mod should be doing. Therefore, it waits until it accumulates at least damage (by default) before applying.
If your max health and current health change such that the percentage remains roughly constant, then it should not count for the sake of dealing bonus damage.
[CONFLICTS]
I hope there aren't any. I've set this mod up so that it doesn't change any values absolutely, and so that it tracks its state internally.
[CREDITS]
Me.