This page was last updated on 02 March 2023, 3:40AM
Changelogs
Version 1.9
Replaced endurance balancing with willpower balancing to maintain fatigue balance. This will allow compatibility with real time stat based health mods.
Version 1.8
Added athletics and acrobatics buffs / debuffs to speed buffs / debuffs, but halved values of each.
Version 1.7
Fixed bug where loading may not properly reset stat modifications.
Version 1.6
Reworked stat modifier / damage logic to hopefully prevent permanent incorrect stat modification from occurring.
Version 1.5
Implemented fatigue drain on attack release, logic for swimming, Esker's strength scaling equation, and refactored the settings handler.
Version 1.4
Changed charge mod equation to fix possible div by zero for 0 strength. Now it is 2.5x at 0 str and 0.5x at 100 str.
Version 1.3
Added setting for debuffing speed on release to simulate followthrough / recovery.
Version 1.2
Added logic to prevent modified stat from turning into damaged stat and staying that way. This should allow you to safely use stat restore effects.
Added endurance effects to balance out fatigue changes from modifying strength, agility, or willpower.
Added a setting to disable / allow functionality with ranged weapons. Enabled by default for "heavy draw".
Version 1.1
Fixed lockpick error potentially showing up in log.