Been updating my modlist, so I may have crossed a wire someplace, but I THINK this may be an error related to this mod.
Cell "Darvonis" not found for dialogue type Topic Info "EMPTY" I know that TR's team changed that settlement's name several times over, is this possibly related?
I can't see how that could be caused by this mod. First, the mod does not introduce any empty topics, and second, that cell is named correctly in this mod. Yes, that settlement got several name changes, with Darvonis being the current (final?) name.
I suspect you are using a mod which is not updated to the most recent version of Tamriel Rebuilt (or more likely an old game file), which has references in that cell with the old cell name, Ildrim. That would break any dialogue references to that cell. In particular, I would check that you are not using any version of TR_Travels, because it added travel markers to Ildrim/Darvonis. TR_Travels functionality has now been built into the main plugin, and the TR team purposely added a dummy plugin with the same name to prevent players from using older versions (but delete the file instead).
howdy there, just installed TR for the first time and I'm excited to see this patch exists because I love Django's dialogue! do you mind if I ask, what is the ideal load order for this patch, TR, the original Django's esp, and the Django's PFP patch? :) is it like:
TR Django's PFP patch TR patch
or does the TR patch need to come before the PFP patch for any reason? anyway, thanks again for the mod!!
It will add more lines to many of those topics and edit some Vanilla lines, but most Vanilla lines still exist. You have to remember that this is for general dialogue, so most unique lines are not affected. I also don't know what you are comparing between. LGNPC vs Djangos Dialogue? LGNPC + Djangos Dialogue vs this patch? Vanilla vs all dialogue mods you are using? I know for sure Djangos Dialogue edits the lines for the topics you mentioned for some Balmora NPC, but I don't know whether LGNPC touches any of those NPCs. Regarding this mod, you should not expect any changes on Vvardenfell.
Asking NPCS about Almalexia results in them replying with "Farewell." After trudging through the CS, I have found that this patch is responsible. Deleting the 'Almalexia' topic from the .esp with TESAME fixed the issue.
I double-checked the most recent file in TESAME, and no, the dirty entry for "Almalexia" is cleaned. Could you check your modlist so that you indeed use the most recent version, start a new game (should not be necessary, but just in case), type AddTopic "Almalexia" in the console and speak to an NPC (any NPC should do)? If the error persists, they would have a line saying "Farewell", but as I said, I don't think this will happen.
I just downloaded the most recent version of the mod to make sure I had it, started a new game and did the AddTopic "Almalexia". It is still showing the topic with the "Farewell" response for me. Maybe another mod is causing it if it shouldn't be happening with this one?
EDIT: It's definitely another mod, I removed this patch completely and still am getting this with a new game. Sorry! This was the only lead I could find when I searched the issue, so I'll have to figure out which other mod is doing this.
This is mainly due to some missing dialogue in the Tamriel Rebuilt file, which I have now reported to their bugtracker. Nevertheless, I uploaded a new version where I have removed the affected entry, and a couple of others.
17 comments
Cell "Darvonis" not found for dialogue type Topic
I know that TR's team changed that settlement's name several times over, is this possibly related?Info "EMPTY"
I suspect you are using a mod which is not updated to the most recent version of Tamriel Rebuilt (or more likely an old game file), which has references in that cell with the old cell name, Ildrim. That would break any dialogue references to that cell. In particular, I would check that you are not using any version of TR_Travels, because it added travel markers to Ildrim/Darvonis. TR_Travels functionality has now been built into the main plugin, and the TR team purposely added a dummy plugin with the same name to prevent players from using older versions (but delete the file instead).
TR
Django's
PFP patch
TR patch
or does the TR patch need to come before the PFP patch for any reason? anyway, thanks again for the mod!!
AddTopic "Almalexia"
in the console and speak to an NPC (any NPC should do)? If the error persists, they would have a line saying "Farewell", but as I said, I don't think this will happen.EDIT: It's definitely another mod, I removed this patch completely and still am getting this with a new game. Sorry! This was the only lead I could find when I searched the issue, so I'll have to figure out which other mod is doing this.
Im going to give it a go and let you know what I think! Thank you!