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Dallara1000

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Dallara1000

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29 comments

  1. shoopdawoop32
    shoopdawoop32
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    • 2 kudos
    Hey, the mod looks really nice but after finishing the third phase of my stronghold the doors are bugged out. 
    The door to manor services is floating in front of the door to the main manor, and one of the smaller buildings has no door at all, from what I can tell. 
    The only mods I have that should be touching this area are LGNPC and this mod, and they're supposed to be compatible.
    Do you have any idea what might be going on?
    1. Wolfweim
      Wolfweim
      • supporter
      • 43 kudos
      Same problem here :/
    2. ruphyz
      ruphyz
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      • 0 kudos
      I have the same problems. The doors are still there but they are "underground". The same goes for the NPCs they just wander around under the new ground.
    3. Dallara1000
      Dallara1000
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      • 49 kudos
      Strange... I use LGNPC too and work well. I will check what happend here. You don't have any other mods that act in this area? maybe a landscape mod? Try to load it in last position of your mod list.
    4. Wolfweim
      Wolfweim
      • supporter
      • 43 kudos
      I don't use any mods that affect this area, as far as I know, except for Needs of Morrowind. I think I tried uninstalling it at some point, but it didn't change the issue. I also use OpenMW, but I'm not sure if that could be related.
    5. Dallara1000
      Dallara1000
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      • 49 kudos
      It's very strange... Evrything is in place in the editor... I will search again what cause this issue.
    6. Dallara1000
      Dallara1000
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      • 49 kudos
      I've made a Open MW version with the Open cs. But I can't test it because I've loste my savegame recently... Is it working now?
    7. Wolfweim
      Wolfweim
      • supporter
      • 43 kudos
      Hello! Thank you very much for trying to port the mod to OpenMW. The buildings seem correct, but there is an bug in the terrain (at least, testing it in my save game). It appears that land elevation has not been applied at all.

      I don't know if it would work correctly in a new game.
    8. Dallara1000
      Dallara1000
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      • 49 kudos
      Okay. we approche to the solution. are you in the final stage of the stronghold? can you send me a screenshot that i can see the problem. thanks for your feedback
    9. Wolfweim
      Wolfweim
      • supporter
      • 43 kudos
      Hello. Sorry, I think I was hasty before in telling you that the buildings were correct and there was only a problem with the terrain. I looked at it quickly in some free time I had and I didn't look at things correctly.

      There appears to still be a bug on some doors (although there is one that appears to be fine), and the main building appears to remain in its original location rather than where it should be. I attach the screenshots in the url: https://imgur.com/a/hYV5bEt
    10. Dallara1000
      Dallara1000
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      • 49 kudos
      it looks like a big messy place... and a mix of original and modded place. I've archived the file if he is not working well... I will watch to fix evrythings. Thanks again
    11. Dallara1000
      Dallara1000
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      • 49 kudos
      Now it should be okay.
  2. Zzarcon
    Zzarcon
    • member
    • 34 kudos
    So I found that there is a floating iron war axe as well as a fire sfx that is present when the stronghold has not been built yet.
    1. Dallara1000
      Dallara1000
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      • 49 kudos
      fixed
  3. TaongTanga
    TaongTanga
    • member
    • 0 kudos
    Hi! I just downloaded this mod, and I really want to like it but I've had a similar issue to shoopdawoop where the doors are bugging out. I downloaded this after the manor finished construction, and I'm using Openmw along with some minor visual upgrade mods, like menu redesigns and new loading screens. So I really don't know what's going on here.
    1. Dallara1000
      Dallara1000
      • premium
      • 49 kudos
      It's very strange... Evrything is in place in the editor... I will search again what cause this issue.
    2. Dallara1000
      Dallara1000
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      • 49 kudos
      I've made a Open MW version with the Open cs. But I can't test it because I've loste my savegame recently... Is it working now?
  4. VseSozdatel
    VseSozdatel
    • member
    • 0 kudos
    Hello! Your mod is great! He will transform the settlement of Bal Isra into a real fortress! However, the interior of the main building - the Indarys Manor is rather boring. If it's not difficult for you, then I can ask you to create a compatibility patch with mod the "Indarys Improved".
    Here is a link to the mod, if required: https://www.nexusmods.com/morrowind/mods/50666
    1. Dallara1000
      Dallara1000
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      Thanks you :) Nice idea! I've add this to my to do list.
  5. Noxeus4
    Noxeus4
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    Is it compatible with "Indarys Manor Expanded" ? 

    https://www.nexusmods.com/morrowind/mods/51333?tab=files&file_id=1000031026
    1. Dallara1000
      Dallara1000
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      Hi!

      Not for now but I will work on a patch for it ;)
  6. Atanvarn
    Atanvarn
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    • 3 kudos
    Looks great. Hope it'll work with LGNPC Indarys Manor.
    1. Dallara1000
      Dallara1000
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      • 49 kudos
      Hi! If it change only the interior, it will work with. Juste the windows will not corespond and maybe the doormarker but overall it's not a problem and it can be easily patched. Have you a link of that mod that I can see the compatibilities?
    2. Atanvarn
      Atanvarn
      • member
      • 3 kudos
      Thanks! Sure, here it is: lgnpc
    3. Dallara1000
      Dallara1000
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      • 49 kudos
      I've try and find only one thing: I've moved the table at the entrance of Indarys Manor and now it's fixed in the last update I'v made today.
      So it's compatible :)
    4. Atanvarn
      Atanvarn
      • member
      • 3 kudos
      Thanks! Installing.
  7. SamFisher91
    SamFisher91
    • supporter
    • 8 kudos
    Does this altar the Landscape height or anything at all
    1. Dallara1000
      Dallara1000
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      • 49 kudos
      Hi! I've juste made a update for it. So from now no landscape editing. That was a good point thanks :)
    2. SamFisher91
      SamFisher91
      • supporter
      • 8 kudos
      YES! Mods with no landscape edits are gifts from Akatosh himself. Installing this now