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Danae Aurel

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Danae123

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349 comments

  1. Danae123
    Danae123
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    IT'S HERE!
    Now all I had to do is update all the mods that work with Wares Ultimate. It will take time but as long as you install the new addon Wares_Legacy.esp, you'll be fine.
  2. rhjelte
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    Hello! First of all (and off topic), love your mods! They add so much to the experience, and I am so looking forward to playing What the Heart Kneads in my coming play through.

    Now to the heart of the matter (tried to make a bug report on this, but I wasn't allowed by nexus, hence the post instead): When setting up Wares for TR and SHOTN, I get a bunch of errors about scripts not being found. 

    Is there a work around I can do (haven't looked into waresifying and making my own patches) or is it something I should or have to care about?

    Unable to find script 'Sky_iRe_DSW_Ira_sc' on object 'Sky_iRe_DSW_Ira' (Wares_SHOTN_npcs.esp)'.
    Unable to find script 'Sky_qRe_DSMG_Eranthos_sc' on object 'Sky_qRe_DSMG_Eranthos' (Wares_SHOTN_npcs.esp)'.
    Unable to find script 'Sky_qRe_KWFG2_Bandits_sc' on object 'Sky_qRe_KWFG2_Largnok' (Wares_SHOTN_npcs.esp)'.
    Unable to find script 'Sky_qRe_KWFG2_Bandits_sc' on object 'Sky_qRe_KWFG2_Mucouk' (Wares_SHOTN_npcs.esp)'.
    Unable to find script 'Sky_qRe_KWFG3_Bandits_sc' on object 'Sky_qRe_KWFG3_Manthar' (Wares_SHOTN_npcs.esp)'.
    Unable to find script 'Sky_qRe_KWFG3_Bandits_sc' on object 'Sky_qRe_KWFG3_Ramheim' (Wares_SHOTN_npcs.esp)'.
    Unable to find script 'Sky_qRe_KWFG3_Bandits2_sc' on object 'Sky_qRe_KWFG3_Solkir' (Wares_SHOTN_npcs.esp)'.
    Unable to find script 'Sky_qRe_LH02_Kolfinna_sc' on object 'Sky_qRe_LH02_Kolfinna' (Wares_SHOTN_npcs.esp)'.
    Unable to find script 'Sky_qRe_URA1_Nagra_sc' on object 'Sky_qRe_URA1_Nagra' (Wares_SHOTN_npcs.esp)'.
    Unable to find script 'TR_m7_Bolayn_Forondas_sc' on object 'TR_m7_Bolayn Forondas' (Wares_TR_npcs.esp)'.
    Unable to find script 'TR_m7_Mureth_sc' on object 'TR_m7_Mureth Arelan' (Wares_TR_npcs.esp)'.
    Item "TR_m7_Teloseras_VaultKey" not found on "TR_m7_Orwan".

    These are all from when I only have the wares plugins and the esp and esms they depend on active, and all errors dissappear when I disable the Wares_SHOTN_npcs.esp and the Wares_TR_npcs.esp (including the last error where Orwan can't find his key)
  3. DolorousJohn
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    Hey Danae, I have an issue with the npc distribution in Project Cyrodil. No matter what I do, alot of people end up pantsless. I cant seem to find why. I've used your esps, and I've generated my own patches with waresifier, but still, pantsless.

    Edit: playing a little more I've noticed its only women.
  4. medcap
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    I've been getting the following error after installing Wares
    Unable to locate creature '(see list)' in Leveled Creature 'in_tomb_all_lev+# [OR] in_tomb_bone_lv+2' (multipatch.esp).'

    The list part would be the following:
    aa_L_in_tomb
    aa_L_corpses_dungeon
    aa_L_necro_all

    There was also another error with " 'aa_Lute_s' in Leveled Item 'aa_hold_bard_hold'" but that went away after including the Wares-hold it file.
    I can assume the other undead/tomb "aa_L" errors are part of some Wares list, but some confirmation or otherwise would be helpful.
  5. Folcro
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    I'm enjoying this mod very much!

    One small thing I noticed is a possible dirty reference inside of wares_npc. It involves the travel marker at the Vivec silt strider from Balmora. When I installed the Vivec Striderport mod, I noticed that travelling from Balmora drops me off under the port, in the original vanilla location, unless the mod is ordered to be after wares_npc. Not a huge deal, but thought you ought to know.
  6. ThirdStep
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    I seem to be getting an error: 



    I already have the most recent tamriel rebuilt (25.06.01) and TR_Data (25.05) and created a merged patch with TES3Merge. is there anything else I should look into? I'll try running the new TR through waresifier first
    1. ThirdStep
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      I tried running both the Tamriel_Data.esm and TR_Mainland.esm through the waresifier app but neither seemed to have solved the problem, do I need to run it on wares_tr_npcs.esp too?
    2. Danae123
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      The errors happen because TR got updates that change/remove those npcs from the version I created Wares addons.
      Running the mainland.esm through warsifier is how I made the patches to begin with.

      Once you;ve made your version of mainland.esm with the options you want, you don't need any of my TR addons.
  7. Folcro
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    I'm new to OpenMW. You mention tes3merge in the instructions; just curious, do you recommend it over omwllf for merged lists, or does it not matter?
    1. Danae123
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      tes3merge will merge lists but also objects and you need both.
      OpenMW users used DeltaPlugin as well, that does both I am told.
    2. Folcro
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      Awesome, I'll try that one. Thank you so much for the speedy reply and advice!
  8. Primaris82
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    All I want to do is unclutters shops with Olafs Best Cloaks in Town Mod. As for mods i have a vanilla + list from wabbajackcalled LostProphecies with openMW. my mod that add stuff are Tamriel Rebuilt,  Project Cyrodiil,  Skyrim Home Of The Nords,   Remiros'
    Uniques,  Morrowind Weapons Expansion  & Cooking and Eating.
    is this right?
    Wares-base.esm
    Wares_lists_TD.ESP
    Wares_lists_OAAB.ESP
    Olafs Cloaks and Hoods.ESP
    Weapons Expansion Wares.ESP
    Please Help!!! I would be very thankful. I just don't want to mess up my game and Finally immerse myself in Morrowind.
    1. Danae123
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      That looks right, with this et up, trader will have items from TD, OAAB, Weapons Exp and Olaf's mod without adding anything to the shops or twon.

      Olafs Cloaks and Hoods.ESP was on the mod page, right?
      It's been a long time and it might need an update

      EDIT: I just updated the mods and sent it the author.
    2. Primaris82
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      Thank you so much! we are thankful for everything you share with us. all the best take care.
    3. Danae123
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      I DMed you the updated plugin.
  9. gposeywsu
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    So, I'm trying to install killing spree and as I understand it, if you want the items showing up in TR and TR mods, you have to install this mod as well and tick the plugins for those mods.

    I'm confused on merging leveled lists, because according to the description on killing spree, you say that's the most important thing to remember.

    From reading other comments, it seems I have to use Wyre Mash/Tes3Merge and mlox (for the load order) or something? Just a little unclear what I'm supposed to do.
    1. Danae123
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      To see items from this mod in the mainland, you want:
      Wares-base.esm + plugins in the TR folder you want (npc, trader, containers)
      If you also enable TD_list, you'd inject Tamriel Data assets into Wares lists, so they could appear in any shop/npc/container, including in Vvardenfell.

      About the recommended tools:
      - MLOX will sort the mods it knows in the correct order (it knows Wares), if you don't want to use it, make sure you put all Wares plugins at the top of your modlist.
      - Wrye Mash will only merge your lists, so I strongly recommened tes3merge that will merge your lists and your objects.

      Bottowm line, tes3merge is the tool you want to use. OpenMW users also use DeltaPlugin.

      Hope this helps.
    2. gposeywsu
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      Thank you! Forgot to mention yes I am using OpenMW and installing thru MO2. I realized I said TR twice instead of TR and PT mods. (PC & SHOTN)

      So, order would be:

      1) install Killing Spree
      2) install wares ultimate (selecting the plugins you mentioned, I'm using the fomod installer)
      3) use Tes3Merge to merge the leveled lists and objects
      4) use Delta Plugin?
      5) use Mlox to sort the plugins (if not, put the wares plugins at the top of my load order)?
  10. Akharien
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    Wares_lists_TD.esp seems to cause Wrye Mash's import merged lists function to fail.  Worked fine for the rest of the load order, and the rest of the Wares esm/esp files did not cause an issue.  But including the Wares-TD file meant that Mash would fail to generate a report on the merged lists, and thus just stop at the end of the process.  I'm not sure why this is the case; is there a specific conflict with Mash's merged list functionality?
    1. Danae123
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      I have not experienced the issue on my set up, do you get specific warnings?
    2. Akharien
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      No, it just popped up a blank report and never finished, which is why it's so hard to figure out what's gone wrong.  Wrye's tools are typically very good about letting you what went wrong and why.
  11. lordotong
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    I used the waresifier and it outputs files named (modname)-wares.esm. Where should I put it?
    1. Danae123
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      anywhere so long as you merge lists and objects.