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87 comments

  1. BiggestJilm
    BiggestJilm
    • supporter
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    Any chance we'll need a revisit to this because of the new Cyrodiil update to Tamriel Data?
    1. Ronik
      Ronik
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      • 7 kudos
      No, as the mod description now says, this mod is no longer necessary. The Graveyard was rolled back into TD11 in its entirety.
  2. SamFisher91
    SamFisher91
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    Am I going to need this if going from specifically version 8.0 to 10.0. And which plugins are needed from the Git Hub version of this? Also, should I download both the one from this page and the Git Hub one?
  3. DoctorExel
    DoctorExel
    • supporter
    • 0 kudos
    I am still having issues with my redoran watchman/scout. It appears the hand armor is the last asset that is still deprecated. Any advice?
    1. Dorfklaus
      Dorfklaus
      • member
      • 4 kudos
      Have you tried the github version?

      https://github.com/TD-Addon/TD_DeprecatedAssets
      (Download "Code", the only "release" seems ancient)
  4. Varil92
    Varil92
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    Will this ever be updated?
  5. Fargoth117
    Fargoth117
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    • 2 kudos
    My Redoran Watchmen are fucked. Sadly this did not fix it. ;3;
    1. SAJNM
      SAJNM
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      • 20 kudos
      The use of profanities could lead you to a warning or ban.
      Awful thing to happen over such an infraction.

      I do hope your Redoran Watchmen are recovering after being sodomised.
    2. Antnuh
      Antnuh
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      chilllllll
    3. TheWorldMap
      TheWorldMap
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      • 4 kudos
      wait WHAT why is profanity an offence on a site that hosts porn? that feels wrong to me...
    4. Botosi5150
      Botosi5150
      • member
      • 2 kudos
      My Redoran watchmen are feeling very self-conscious wondering why yours are getting all of the attention. Are mine not pretty enough? I guess I will have to download a body overhaul for them, give them a facelift, add some new hair, and maybe get them some new outfits. Some Redorans have all the luck.
    5. Sapient1024
      Sapient1024
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      • 2 kudos
      After that fiasco about the you-know-what's in Spiderman I've long given up any hope of Nexus' ban policy having any consistency.
    6. Fargoth117
      Fargoth117
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      You may be onto something, I do have facelift installed. Lmao! xD
    7. Lynzula
      Lynzula
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      • 14 kudos
      It was hardly a fiasco and it wasn't confusing, but gamers love being intentionally obtuse. It's your specialty. 
    8. blackshuriken
      blackshuriken
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      No need to stoke old flames or your ego, sir.
    9. Fargoth117
      Fargoth117
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      • 2 kudos
      Tf are you talking about anyway?
    10. Bayguin
      Bayguin
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      • 0 kudos
      "gamers love being intentionally obtuse"

      Folks, where's the lie?
    11. Lynzula
      Lynzula
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      • 14 kudos
      there isn't one, that's why blackshuriken is upset. 
    12. pikes62582
      pikes62582
      • BANNED
      • 1 kudos
      I mean, it was pretty f*#@ing stupid to have a mod which removed a flag from a game get dog piled on. Typical of the cancel culture liberals these days though. Need a new platform that doesn't support this sort of idiocy.
    13. blackshuriken
      blackshuriken
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      • 2 kudos
      Oh I'm not upset in the least, it's just an interesting peek into your mind seeing that you felt the need to comment on something with what is obviously a very one-sided opinion, followed by punching-down at others.
    14. brianj64
      brianj64
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      • 5 kudos
      Because they are mods to be downloaded and installed. Just because a website hosts NSFW-related mods, doesn't mean you can just go your way to talk about anything anywhere else on the website. I think discussing specfiically about a feature in a mod is okay ON ITS OWN PAGE! Not here. There's an NSFW-filter on the website, and that should be adhered by.

      What I'm doing is also not okay, because we are discussing something unrelated.
    15. Fargoth117
      Fargoth117
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      Guys....my Redoran Watchmen have been unfucked for a while after this got updated some time ago. I think we don't need to keep this....very strange chain going.
    16. ultron7890
      ultron7890
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      Personally my Redoran Watchmen are celibate to honour their belief in the temple, but to each their own I suppose.
    17. Night073
      Night073
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      I…think I became dumber after reading this thread about fucked watchmen.
    18. ReverendFelix
      ReverendFelix
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      Seriously...

      WTF?
    19. Akaliah
      Akaliah
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      • 1 kudos
      What is this thread...
    20. Cl3v3rP0tat0
      Cl3v3rP0tat0
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      • 9 kudos
      wait WHAT why is profanity an offence on a site that hosts porn? that feels wrong to me...

      You are a philosopher to think such thoughts. /agree
    21. DoctorExel
      DoctorExel
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      • 0 kudos
      What if I want it to keep going ;)
  6. HalfEnder776
    HalfEnder776
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    Vanilla textures version?
  7. EPIPHANESXLR
    EPIPHANESXLR
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    So jutt to see if i understood correctly ... this entire mod is now also deprecated and we should download the github version?
  8. ahzidaljun
    ahzidaljun
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    cool mod, but what was the idea in td behind deprecating assets? isn't the point of a community asset library like this to maintain accessibility considering how many mods and current playthroughs this update screwed over?

    if td was just for tr, sure, but it sounds chaotic to develop with td considering you might get shitcanned by random updates deciding x and y misc meshes just aren't up to standards lol. i hope in the future modders consider bundling their own assets instead
    1. SAJNM
      SAJNM
      • member
      • 20 kudos
      I understand the frustration you and others are facing.
      Tamriel Data is a great resource for assets. It provides consistency. I do not advocate an every modder asset mess we saw in the early days of Morrowind modding.
      I would suggest that the Project Tamriel teams take the approach that the OAAB Team took with the last v2.x.x release to mitigate this issue.
      And daresay go one step further by "hiving off" deprecated assets to an option within the release that would give authors of other mods breathing space to update their mods in due course. This would go some way to reducing, if not eliminating, a recurrence of this issue.
    2. BlightBingo
      BlightBingo
      • supporter
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      If assets are going to be deprecated, that usually means they are getting replaced. Ostensibly that means with better versions. Did TR just get rid of assets in TD?
    3. Twar3Draconis
      Twar3Draconis
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      give authors of other mods breathing space to update their mods in due course.

      This assumption assumes that there is going to be a lot of activity to begin with from said modders. If it's an actively maintained mod, that makes sense, but we're at a point where we might be months or years between a release of a dependent mod, or the the mod author is not actively modding/playing Morrowind.

      I think a better mechanism works if we use semantic versioning for community asset libraries; major.minor.hotfix; Hotfix versions are just repairs, minor versions consist of additions that are backwards compatible, and major versions whenever there's a breaking change (removed assets, versus deprecated assets). That way, authors can "deprecate" assets in a minor version, informing others that the asset is no longer in use and is planned to be removed in the future, and actually remove those assets in the next major version.
    4. Cl3v3rP0tat0
      Cl3v3rP0tat0
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      • 9 kudos
      If assets are going to be deprecated, that usually means they are getting replaced. Ostensibly that means with better versions. Did TR just get rid of assets in TD?

      How's about only changing an asset/reference when it is actually replaced - not before?
  9. Cl3v3rP0tat0
    Cl3v3rP0tat0
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    The Deprecations un-deprecated train is getting a little unwieldy - I thought I had this nipped in the bud by downloading from git hub...but

    then this happened.


    And here's my duct tape and bailing wire solution:


    I used this old one (renamed) in conjunction with the new one one git hub - appears to work - merge patch glops it all together.
    1. ArachnidSpy
      ArachnidSpy
      • supporter
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      yeah i asked the people in the tr discord and they say that the github instal doesnt have everything and that the esp needs to be worked on
    2. Cl3v3rP0tat0
      Cl3v3rP0tat0
      • member
      • 9 kudos
      So - that means my new run will be buggy/missing meshes? My tests haven't found anything yet since I downloaded all that github stuff -but...
  10. ArachnidSpy
    ArachnidSpy
    • supporter
    • 2 kudos
     Can someone update this mod to include the deprecated assets from the new Tamriel_Data update.
    1. zsouza13
      zsouza13
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      Yes please
    2. Varil92
      Varil92
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      Following.
    3. Kazuya482
      Kazuya482
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      • 20 kudos
      would be much appreciated.
    4. Cl3v3rP0tat0
      Cl3v3rP0tat0
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      • 9 kudos
    5. Umariil
      Umariil
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      Thank you for the link Potato :D
      But I am following Openmw total overhaul list. I am a bit confused on what to install in your linked file. All of it? but in what order then? if not what do I use? :D Any advice I would be gratefull for.
    6. Varil92
      Varil92
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      @Cl3v3rP0tat0 does it contain also the previous un-deprecations?
    7. Cl3v3rP0tat0
      Cl3v3rP0tat0
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      @Arugal / @Varil92
      It's a trainwreck - and I don't understand why every time Tamriel Data is updated the file reference/names have to change at the expense of staying compatible.

      I still am having this issue: