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Dark Sisterhood

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Danae123

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168 comments

  1. Danae123
    Danae123
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    Locked
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    **UPDATED**
    - ship: cancel option to fast travel
    - BCOM version
  2. davidar
    davidar
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    would somone please make a patch for that dang sailboat cant go south of suran without risking the game crashng because of the dang thing havineng missing textures i love this mod but its clearly not got antything comeing far as updates and i dont know how to fix this myself
  3. grueti26
    grueti26
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    where can i find the shipwreck for the quest The treasure of Llanhesa Sentis?
  4. Dorfklaus
    Dorfklaus
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    Note this mod edits the Abaesen-Pulu egg-mine near Seyda Neen and its queen leading to a bit of a conflict with Bitter & Blighted and maybe other mods.
  5. When using MGE XE's camera settings, the Alessia's Revenge ship has its own camera setting overwritten by MGE which results in the camera being placed under the floor of the ship when sailing. Changing the ships camera settings in the lua file does nothing, as MGE XE overwrites it, the only fix is to turn off MGE's camera option, or adjust it for sailing, leaving you with a third person camera incredibly zoomed out at all times. I play in third person with an over shoulder camera and adjusted fov, is there any way I can make these two cameras work without MGE overwriting this mod?

    Edit: Exploring options I thought I'd try the Morrowind Code Patch's over shoulder camera over MGE's camera options, I turned off MGE's camera and found that the Code Patch's camera placement was almost identical to what I had set MGE's to. MGE's fov slider still works and the ships camera now works too, I have my camera exactly how it was and the ships camera remains untouched and functional.
  6. Walrus65
    Walrus65
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    damn tragedy this isn't compatible with openmw
    1. AnoZomb
      AnoZomb
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      Agreed, I refuse to play the base version for only this mod.
    2. AnoZomb
      AnoZomb
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      Agreed, I refuse to play the base version for only this mod.
  7. thedaydude
    thedaydude
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    Can't wait to see this in the new Project Cyrodiil release! Good one since it has many islands.
  8. JimAndConrad
    JimAndConrad
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    Sorry for a noob request.
    I can't find Captain whatisface to start the quest. I've been wandering around Ald Velothi for quite a while and unless he's locked inside something I can't find him.

    Edit: The mod isn't showing in the Vortex load order table or the Morrowind Data Files table but does show in the Vortex mods table (as enabled)
    1. CaptainThickSkull
      CaptainThickSkull
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      I'm having the exact same problem, I've searched around in the data files for Morrowind and whatnot too, can't seem to find the file for the mod anywhere.
    2. KolincaRN
      KolincaRN
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      First, don't use vortex. Use Wrye mash.

      Second, he's there, in a pier, using nice clothing.
    3. BearCorpral
      BearCorpral
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      Try extracting the files from the 7z archive into a separate folder and then dragging the files into the "drop files" area in the vortex mod manager, afterwords the files will load as three separate mods.

      You'll want to enable them all and deal with any file overwrites afterwords.
      After that the the plugin should show up in the load order.

      This is the method I used and my computer is jank so your mileage may vary.
      Good luck and happy hunting
  9. pochanargat
    pochanargat
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    So i had a mark inside the cabin of the Revenge boat while marooned at Seyda Neen, i recalled to the cell but when i leave the ship is gone...
  10. Xavandier
    Xavandier
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    Having a weird problem where when I tell 'Old Al' "What if I'd rather sail away" the game crashes without any error codes.  This is the second playthrough with this mod.  On the first playthrough this was not an issue, and I had no issues with this mod.  I reinstalled the game between these playthroughs.  On the previous dialogue line regarding accepting becoming captain, the ship seems to be replaced by the usable version with the railings.  I'm sure the issue lies in the changes I made, but does anyone know what it could be?  Everything else SEEMS to be working as intended.
  11. AutumnBramble
    AutumnBramble
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    Having the most bizarre problem ever right now. Something seems to have happened when I got off my ship last. Water walking has stopped working as a spell, and only works if I toggle the state with the console on and off. Entering the cell my ship is in causes an instant CTD.

    I'm getting a ton of errors in warnings.txt about missing data.

    NiBone "Bip01 ROar2" not found!
    NiBone "Bip01 ROar1" not found!
    NiBone "Bip01 LOar1" not found!
    NiBone "Bip01 LOar2" not found!
    NiBone "Bip01 Boat" not found!
    NiBone "Bip01 Sail" not found!
    NiBone "Bip01 Boat" not found!
    NiBone "Bip01 Boat" not found!
    NiBone "Bip01 Boat" not found!
    NiBone "Bip01 Boat" not found!
    NiBone "Bip01 Boat" not found!
    NiBone problem with Tail for "ds22_dunmer_ship".

    But it's like, a bunch of this. Anyone have any clue what's doing this and/or how to undo this.

    edit: Disregard, reinstalling the mod through mo2 seemed to fix whatever missing files were causing the problem. If anyone runs into this, that's my suggestion.