This page was last updated on 17 February 2025, 1:01PM
Changelogs
Version 2.0.1
FIXED: a bug that caused training streak to break.
Version 2.0.0
ADDED: Novice Skills can now have their bonuses increased with an MCM slider. Default: 50% Novice Skill bonus.
ADDED: More training messages.
ADDED: More debug messages.
CHANGED: The entire menu. Enjoy.
CHANGED: EXP Slider maximum increased to 100.
FIXED: Training streak no longer lost in the middle of training multiple hours.
FIXED: UI Expansion's rest menu slider no longer affects training time selection from the background.
Version 1.2
Updated UI: Brighter blue for magic skills, and added experience percentages to skill list. Moved "Train" button before "Cancel".
Train certain skills in town: speechcraft, mercantile, sneak, acrobatics, athletics, alchemy, armorer, security, enchant even if town training is disabled. (Optional)
MCM: Increased max grace period to 2 weeks, increased max exp ratio slider to 50 from 20. Added new settings.
Skills now have an "Experience Efficiency" mechanic. Racial Skills, Specialization Skills, Novice Skills(skills below 15) gain more experience per hour. Misc skills gain less. Willpower/Endurance damage/fortification also affect efficiency. (Optional)
Added optional sound effects.
Added exercise fatigue after training, which reduces Endurance or Willpower proportional to the amount of hours trained. Longer sessions leads to longer/worse bouts of fatigue. (Optional)
Added more cooldown messages.
Version 1.1
Fixed bug where training was not actually passing time (oops).
Added optional chance of training being interrupted when training in hostile interiors/the wilderness.
Added slider for experience per hour.
Added switch to turn resource consumption on/off.
Added switch to turn session length limits on/off.