This mod opens the door you are looking at if within the activation distance. This saves you time and your spacebar. When a locked or trapped door is encountered a message written in the first person is shown to better communicate what your character might be thinking when trying to open a locked door.
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Author notes
This author has not provided any additional notes regarding file permissions
File credits
Thanks to Greatness7 for suggesting to move away from the collision event. Thanks to Mickey Rossi for awesome Ballpark Weiner font. Thanks to Brucoms for developing the TES3 Readme Generator this readme was made from.
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Changelogs
Version 1.1
Bugfix: Don't show the door is locked messages for locked chests.
Version 1.0
Initial release
This mod opens the door you are looking at if within the activation distance. This saves you time and your spacebar. When a locked or trapped door is encountered a message written in the first person is shown to better communicate what your character might be thinking when trying to open a locked door. The mod is highly configurable, and you can tweak if an attempt is to be made to open a locked or trapped door or not. You can also tweak what kind of doors you want to be opened automatically: teleport doors, interior doors, and horizontal bar doors.
Unfortunately, this mod IS NOT compatible with OpenMW.
Thanks to Greatness7 for suggesting to move away from the collision event. Thanks to Mickey Rossi for awesome Ballpark Weiner font. Thanks to Brucoms for developing the TES3 Readme Generator this readme was made from.