Morrowind

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Remiros

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Remiros

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19 comments

  1. Citadel535
    Citadel535
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    I do have to say some of the pottery and pillows in this look amazing.
  2. hokan42
    hokan42
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    The Yneslean merchandise seems kind of bright in-game (at least on OpenMW 0.46 and 0.47). I'm guessing that this may be an issue with the mesh color/light settings, as the textures (when viewed on their own) don't appear as bright. [There is a slight difference between mine and the mod screenshots, but this seems to mostly be due to different weather / time of day / lighting settings]

    Would it be possible to make the "face" cushions optional (I'm referring to the ones that use the textures tx_misc_pillow_01.dds - tx_misc_pillow_09.dds and tx_misc_pillow_13.dds). While I like them, they don't feel particularly lore friendly.

    The cushions that use the textures :
    tx_misc_pillow_10.dds - tx_misc_pillow_12.dds and
    tx_misc_pillow_14.dds - tx_misc_pillow_17.dds
    on the other hand, do look like something that one might find in Morrowind or the Empire.
  3. Modgecko
    Modgecko
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    This looks great, and I would love to try it out - is it compatible with Khuul Expanded?
    1. Remiros
      Remiros
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      I just tested them together. They seem to be fully compatible.
    2. Kirya
      Kirya
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      Good to hear, will download!
    3. Modgecko
      Modgecko
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      And I shall download it as well - thank you for the quick answer, Remiros - you are awesome, and so are your mods!!
  4. hokan42
    hokan42
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    This certainly makes Khuul more interesting to visit.

    That said one has to wonder why a trader (of trinkets and weapons) would set up shop in a poor and remote fishing village. I guess it could be temporary or perhaps it's a nice out off the way location for some less than legal trading (dealing with smugglers, thieves guild etc …)
    1. Kirya
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      Well, you could imagine that Khuul doesn't stay static the whole time and starts expanding after you establish Eastern Empire Company connections to Solstheim, maybe?
    2. hokan42
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      Khuul is fairly well connected (has both boats and a siltstrider port) so perhaps there is a decent amount of people coming and going. I would expect most of this to be related to fishing with a bit of pearl diving.

      I guess that it's likely that they are Legion and East Empire supply & transport ships docking in Khuul refresh water and food supplies. This will give legionnaires, miners and other passengers a chance to buy some of the trinkets as the ships are docked.
  5. Kirya
    Kirya
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    A nice addition to Khuul, especially with Khuul Expanded!
  6. mwgek
    mwgek
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    I like it. The new trinkets are very well done. The spear thing might be something I actually have to buy for my character. Thanks!
    1. Remiros
      Remiros
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      Thanks, I'm glad you like it!
  7. MelchiorDahrk
    MelchiorDahrk
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    Great mod, Remiros! I love the detailing on top of the strider port. And so many new items as well! This is quite the treat.
    1. Remiros
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      Thank you.
  8. Tezrel
    Tezrel
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    I recently viewed this same Strider port and thought how it had some great unused space.

    And you were KHUUL ENUF to make it happen. Many thanks, kind serjo. The new weapons are great.
  9. 1John418
    1John418
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    Very neat addition to the game world
    1. Remiros
      Remiros
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      Thanks
  10. mdsouthworth
    mdsouthworth
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    Pictures look great but the only thing this mod seems to add is a net. Is this the wild goose chase part of the mod lol?
    1. Remiros
      Remiros
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      Just a net? Do you have OAAB_Data installed? You are completely right. I uploaded an empty esp the first time by accident. Sorry about that.