This page was last updated on 08 February 2025, 5:00PM
Changelogs
Version 1.2.5
Update for Tamriel Rebuilt, Project Cyrodiil, A Taste of Magic (note that I haven't played with these, it's just a small update to ensure their effects are supported)
Version 1.2.4
Quick update for Magicka Expanded 3.0, support for new weather magic and Cortex pack (experimental).
Version 1.2.3
Automatic compatibility fix for UI Expansion (2 years later).
Support for Animate Weapon.
5 more unique spells, for 65 total.
Various balance tweaks.
Version 1.2.2
"I'll add support for it in the next update" edition.
Support for 3E 427 A Space Odyssey.
Support for Atronach Expansion.
Support for Necrocraft (very experimental/basic, let me know if it works well).
Version 1.2.1
Support for Leech Effects.
Various balance tweaks.
Version 1.2
Calm/Frenzy/Rally/Demoralize overhaul. Now these spells are level-based, like in later games. Frenzy makes NPC/creature hostile to everyone, and not just the caster.
8 more unique spells, a bunch of additional generic spells (variations of Calm/Frenzy/Rally/Demoralize).
Solstheim-themed spells moved to a new vendor (in Fort Frostmoth interiors).
Support for Tamriel Rebuilt summon spells.
Version 1.1.2
Compatibility for mods that affect spell effect VFX, now second esp only affects spells. Restrictions are lifted via lua.
Support for Bound Ammo.
Softcap for Willpower (configurable).
Balance tweaks.
Base leveling speed (at slider values of 100) is roughly 20% slower than before.
Version 1.1.1
Better and configurable spell merchant UI.
Minor fixes.
Version 1.1
Automatic distribution of Magicka Expanded spells, if you have the mod enabled.
4 new synergies for the Enhanced Detection mod (not documented, but all deal with similar detection effects in the same spell).
Version tracking for auto-update of spell storage if you update mid-game, starting from the next version.
Version 1.04
Support for Customizable MWSE Multi Mark and Harder Recall mod. "Harder Recall" feature might not work.
Improved compatibility with Ahead of the Classes.
Balance and MCM edits.
Version 1.03
Effect Data esp includes spell data, for better compatibility with mods like BTB.
Additional support for Ahead of the Classes custom (class-specific) spells, they're 25% cheaper than supposed to be.
Minor balance tweaks.
Version 1.02
Added Effect Data esp. Load it after Merged Objects to forward the lifted restrictions on spellmaking. Only relevant if you have other mods that edit effect data.
Minor balance tweaks and MCM edits.
Version 1.01
New feature - Magicka Overflow (an attempt on balancing huge magicka pools).
Compatible with The Spellmaker - Configurable Version.
An attempt to forward the lifted restrictions in case other mods restrict effects from spellmaking.