0 of 0

File information

Last updated

Original upload

Created by

Mikhail

Uploaded by

mant2si

Virus scan

Safe to use

Tags for this mod

118 comments

  1. mant2si
    mant2si
    • supporter
    • 9 kudos
    Locked
    Sticky
    Additional info:
    * Because of OpenMW 0.48 limitations I can't make this mod configurable (mostly GMST and Spell effects)
    * I will post my graphic setup after 0.48 official release (until now I'am using zesterer shader + reshade with gaussian blur & luma sharpen)
  2. SergeyRudyi
    SergeyRudyi
    • member
    • 0 kudos
    Подскажите пожалуйста, а как называется мод на длинные руки от первого лица ? Как на втором видео 🤔
  3. Jyggalagpuff
    Jyggalagpuff
    • member
    • 15 kudos
    1. Zinkeld
      Zinkeld
      • member
      • 0 kudos
      +1 , would really like to know
  4. SublimeScribe
    SublimeScribe
    • supporter
    • 0 kudos
    2 Issues, and potential conflicts but non the less I cannot identify what is the conflict.... 

    1. Massive health drain when using shift(sprint) for any movement.
    2. Seems almost like refresh or tick rate is massively elevated for NPCs. (very fast walking and animations/casting)
    1. Nymeriss
      Nymeriss
      • member
      • 0 kudos
      Yeah, everyone walks so fast it looks dumb. I wished I could fix this myself, I like the mod overall but these issues are very annoying
    2. Dimoncheck
      Dimoncheck
      • member
      • 4 kudos
      Yeah, also having an issue with fast walking
  5. duendecat
    duendecat
    • premium
    • 1 kudos
    "Player receives random weakness every 2 seconds"

    Um... why? This mod was looking pretty good until I read that.
  6. So does this mod add a feather of 200 and weakness to weapons and magic? Because I feel like I'm able to carry WAAAY too much at the start of the game. Like over 400 pounds of stuff. Not sure if that's part of this mods or one of your recommended mods. But it's a weird change either way.
    [Edit] Okay, now I'm even more confused because I'm getting random debuffs and buffs that change every few seconds. One second I'll be weak to poison. The next frost. And then the next moment I'll be resistant to everything? The only mods I have installed are your mod and the ones you recommended. So I have no idea if the mod is supposed to work like this or there is something I installed incorrectly. 
  7. rabcor
    rabcor
    • member
    • 10 kudos
    What mechanism does this mod use to ensure the player always hits? I can see for NPCs it just modifies luck, but after combing through player.lua I do not see anything at all relating to hit chance.
  8. Vuadeira
    Vuadeira
    • member
    • 0 kudos
    I tried installing this but the misses are still there, the animation speed is the same and the only thing that seems to be kind of working is the dodge, but when I try to sidestep, my camera rotates 90 degrees towards wherever I jumped from. I have no other mods installed. Has anyone had this issue?
  9. SpellSword3123
    SpellSword3123
    • premium
    • 0 kudos
    Is there something I'm missing to obtain the slower weapon swings shown in the demonstrational video? Enemies attack so quickly that actually dodging is rather difficult.
    1. Reticulatas
      Reticulatas
      • supporter
      • 0 kudos
      Having the same issue, not sure how to fix it
  10. hmill13
    hmill13
    • premium
    • 2 kudos
    Does this mod work with OpenMW VR?
  11. spinal7478
    spinal7478
    • member
    • 0 kudos
    What was the point of weaker strength and random weakness?