I don't know why, but when I play this mod, Sellus Gravius no longer gives me the start of the Main Quest dialogue. He just goes straight to his Fort Firemoth quest start. So I get no directions to Caius, and no gold to start the game.
I'm not sure why this would be happening. I am also using the Main Quest Overhaul - could that be conflicting in some way?
Thanks for highlighting this issue. I just uploaded a new version of this mod designed to work with the Firemoth plugin. I also tested it with my mod (firemoth ver), the Firemoth plugin, and the Main Quest Overhaul mod altogether and it seems to work perfectly. Sorry it took a few days, but with the new version you should be able to run all of these mods at the same time without any problems.
In case you were wondering, the issue was because Firemoth enables its quest dialogue as soon as character creation is finished, and since this mod basically tells the game that character creation is over before it normally would be. The conflict was just between my mod and Firemoth (I didn't think to test them cause I don't play the DLC that much, except for Bloodmoon). Anyway, it should be fixed now!
The new version fixed the problem! Thanks so much.
Firemoth is objectively bad content, but it's free and doesn't make the game actively worse, so I usually keep it in my load order without thinking about it.
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Also worth mentioning, this works great on OpenMW, so you may want to include that in your description to help others find that info who are curious!
Great work, and endorsed!
I'm not sure why this would be happening. I am also using the Main Quest Overhaul - could that be conflicting in some way?
Thanks for highlighting this issue. I just uploaded a new version of this mod designed to work with the Firemoth plugin. I also tested it with my mod (firemoth ver), the Firemoth plugin, and the Main Quest Overhaul mod altogether and it seems to work perfectly. Sorry it took a few days, but with the new version you should be able to run all of these mods at the same time without any problems.
In case you were wondering, the issue was because Firemoth enables its quest dialogue as soon as character creation is finished, and since this mod basically tells the game that character creation is over before it normally would be. The conflict was just between my mod and Firemoth (I didn't think to test them cause I don't play the DLC that much, except for Bloodmoon). Anyway, it should be fixed now!
Firemoth is objectively bad content, but it's free and doesn't make the game actively worse, so I usually keep it in my load order without thinking about it.
Works Perfect! 10/10 endorsed