Morrowind

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Jawohlca

Uploaded by

Jawohlca

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About this mod

This mod adds a shrine to Clavicus Vile on one of the Souteast islands of Dagon Fel, and a mini voiced quest which can be started by talking with the statue.

Permissions and credits
Version 1.1 changes:
-fixes quest breaking bug only prevelent in Vanilla morrowind
-clavicus will now mark the location of the dungeon on world map
-changed rumour to only appear once in dagon fel.

What does this mod do?
This little mod adds a rumour in Dagon fel about a shrine to Clavicus Vile on one of the Southeast islands of Sheogorad, ask around, or go look for it yourself to start a small quest with a nice unique reward.

The statue of clavicus itself has two lines of voiced dialogue for start and finish conditions of the quest, with journal entries.


Minor spoilor for reward:
the reward is a powerful item than can permanently convert 100 of your highest derived attribute (health, magicka, or fatigue) for your lowest ie:
if you have 200 health, 300 fatigue, and 100 magicka, and using this item, you will loose 100 fatigue, and gain 100 magicka


Post script:
Anyways thats literally it.
I liked the idea of the reward item's effects, so wanted to make a lorefriendly and fair way to obtain it, plus I've always wanted to make my own Daedric quest.
may make more, or expand on this one later, cheers!