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GrumblingVomit

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GrumblingVomit

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4 comments

  1. Varil92
    Varil92
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    • 62 kudos
    It's a nice fix. However, I noticed that after installing your meshes, travelling from Seyda Neen to Ebonheart I get placed in the middle of the ship now, right in front of the ship's mast so the scenic view is worse now if watching behind me.
    So I don't think it's worth it. I'd rather have a misplaced flag than an uncomfortable scenic route. So I reinstalled abot's meshes. Thx anyway for trying.
  2. Antsh
    Antsh
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    • 6 kudos
    Works great! Those have been bothering me so much, especially playing through Haldenshore, which has one of the ships right outside the town.

    I've never used this mod with normal Morrowind. What animation are the sails supposed to have?
    1. GrumblingVomit
      GrumblingVomit
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      • 79 kudos
      In the original mod, the sails blow in the wind. With this, they are not animated, just like the vanilla char-gen ship.
    2. abot
      abot
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      • 322 kudos
      @Antsh: Note that there is an option in the in-game configuration menu (Disable scenic ship at anchor in Seyda Neen?) to disable the ship in front of Seyda Neen/Haldenshore, it is there for eye-candy not the real one used for real time travel