0 of 0

File information

Last updated

Original upload

Created by

MTR

Virus scan

Safe to use

13 comments

  1. seibaby
    seibaby
    • supporter
    • 10 kudos
    I've had issues with this mod in OpenMW as Processus Vitellius is always in the same spot. Presumably Ernil Omoran is as well, but I've never found him.

    Processus seems to always be in position 4. I think the issue is that the randomizer script runs too early, before the RNG gets seeded. I got it working by delaying the script until chargen is finished, like so:

    if ( charGenState != -1 )
    return
    endif

    edit: fixed, thanks for the correction
    1. ffann1998
      ffann1998
      • member
      • 17 kudos
      Thanks. One mistake tho - the exclamation sign should go before equal sign, otherwise the script wouldn't work.
  2. johnnyhostile
    johnnyhostile
    • premium
    • 32 kudos
    I've made a version of this that modifies two of the spawn points to work better with Shipyards of Vvardenfell, would you mind adding that to the files for this mod? Thanks so much!
    1. Why not upload it yourself? I think it's less hassle and more visibility for the patch. I will add the link to the description afterwards.
    2. johnnyhostile
      johnnyhostile
      • premium
      • 32 kudos
      Sounds good, thank you!
  3. BobrKulda
    BobrKulda
    • member
    • 14 kudos
    Could you add an esp version ? Mo2 dont take this file type and easiest way to install is Mo2 with ModOrganizer-to-OpenMW at Morrowind Nexus - mods and community (nexusmods.com).
    1. Isn't changing the extension from .omwaddon to .esp manually enough to make it work?
    2. BobrKulda
      BobrKulda
      • member
      • 14 kudos
      oh I thought I need some converter program for that, thanks nwm
  4. sunhawken
    sunhawken
    • premium
    • 65 kudos
    I wish you could convert your other mods to openmw.
  5. rfuzzo
    rfuzzo
    • premium
    • 316 kudos
    This is great! Finally a mod where I don't have to read the description OR the readme to know what it does! So convenient!!
    1. PenelopeJenga
      PenelopeJenga
      • premium
      • 15 kudos
      Lol!
  6. BobrKulda
    BobrKulda
    • member
    • 14 kudos
    Great, hope you do puzzle box randomizer for OpenMW aswell, does this require latest unoficiall version 0.48  or is 0.47 enough ?
    1. This is made in regular mwscript, so I assume it should work on any OpenMW version, but I tested it couple of times in 0.47 and it does work. Same for puzzle box randomizer, it's made in regular mwscript, so it should work in OpenMW and I have just tested it in 0.47 and it also does work. Apologies if it wasn't stated clear enough.