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Darknut

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Darknut

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13 comments

  1. RithisAlrathith
    RithisAlrathith
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    Terrific, just needs better glass texture, maybe less bright

    EDIT - well nevermind it's incompatible with Unholy Trinity, at least in Vemynal, where a gap appears between the entrance door and the corridor it should be connected to
    Too bad, those red windows from the distance looked cool af
  2. LeadManHoller
    LeadManHoller
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    Seems to be conflicting with Little Landscape - Arkngthand. Hopefully either one gets adjusted slightly
  3. daedren
    daedren
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    Hi @Darknut, do you plan to update this mod to the current TR release? Thank you for such a cool addition and companion to Glow in the Dahrk.
    1. braxusx
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      I second this. The current TR release has different X,Y,Z world space coordinates than the ones in the TR plugin for this mod, which is causing a Z fighting effect for the entrance of dwemer ruins on the Mainland.
  4. Grinn3r
    Grinn3r
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    This looks really cool!
    I didn't see it mentioned yet, but are these at all compatible with your other Dwemer Ruin mods?
  5. zdeadguy
    zdeadguy
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    I get a lot of z fighting in various places like TR's Bthung, shame this looked good. Thank you anyway Darknut.
    1. eddie5
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      Likely because TR has updated since this was made.  Probably fixable with a mash updater if you have both the current & previous TR_Mainland and some wrye-fu.
  6. HandsomeOre
    HandsomeOre
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    This doesn't seem to be compatible with all the mods that have changed the Dwemer ruins, the glowing entrance will be distinguished from the interior.
  7. SamFisher91
    SamFisher91
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    Some dwemer interiors have doors that are floating and not "in place" correctly in the wall. Just suspended in the entrance way 
  8. Runnster
    Runnster
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    Just a quick question -  Ive installed Glow in the dahrk with the core, hi res and interior sunrays files, not the rest all this while running OpenMW.

    Since im in a new install and a new playthrough - Ive only been by the "first" Dwemer ruin just off Moonmoth Legion Fort, wich had no windows. Maybe its just that particular ruin that doesnt have glowing windows?
  9. amazing how much lighting can affect atmosphere and bring much need life to the world of Morrowind thank you.
  10. Tomes2789
    Tomes2789
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    Thanks for this! FYI, I see no issues on my game w/ this, and I'm running OpenMW 0.47 (non-lua)!