0 of 0

File information

Last updated

Original upload

Created by

Nimrod

Uploaded by

NimrodPSIcho

Virus scan

Safe to use

Tags for this mod

About this mod

Adds conjurable greaves and pauldrons in the most vanilla-like manner possible. This version does NOT require MWSE and can be used with OpenMW.

Requirements
Permissions and credits
*** Description ***

Adds conjurable greaves and pauldrons in the most vanilla-like manner possible. The two new spells are sold by the travel agent "Masalinie Merian" in the lower level of the Balmora mages guild. You MUST enter the Balmora mages guild for the script that runs this mod to activate properly. For enchantments, the greaves have fortify endurance 10pts and the two pauldrons have resist magicka 10% on one and resist normal weapons 10% on the other.

The two missing bound armor pieces are added as individual spell effects and I have attempted to mimic Morrowind's vanilla bound items as much as possible. I have also made custom icons for both of the spells and their magic effects, doing my best to make them match the original art style of the game.

I made this version to be compatible with OpenMW, so MWSE is NOT required. Because of this I cannot perform some of the functions that are possible in my original Bound Armor Complete mod, such as re-equipping previous armor after a spell expires.


*** Requirements ***

Requires the Bloodmoon DLC. I tested and made this mod while using OpenMW with the Patch for Purists mod. I recommend using both of these, though they are not necessary.

*** Compatibility ***

Somewhat obviously this mod should not be used with any other mod that adds bound greaves or pauldrons to the game. This mod uses the two unused spell effects added to the game with the Bloodmoon DLC. Specifically, I have used the magic effects "sEffectSummonCreature04" and "sEffectSummonCreature05" to create the two new spells, so any mods that use these magic effects should also not be used together with my mod. Just about all other mods should be compatible without issues including armor and clothing mods, but I cannot guarantee.

*** Installation ***

Copy the ESP file and Icons folder into the data folder found in your Morrowind's installation directory. Merge with the existing folder, there should be no overwrites.

*** Usage ***

Feel free to use, alter and redistribute this mod as you like. I do prefer that my readme stays along with it, and that I am at least mentioned in some fashion wherever it may be redistributed.