Hi, I found this mod alittle while ago, I am not sure if I have it working. Is there a tutorial you might have that I can check to see if I do have it running in game? or to install it properly?
Amazing mod! I'm having some issues getting the mod to work, I use Mod Organizer 2 and OpenMW. When I install the mod and play the game. The menu doesn't seem to pop up. I'm using the vanilla version of the mod.
This is great! Would love to see a way to integrate it ingame, bringing up the menu through something like a equippable book\various books of summoning, instead of a hotkey.
This is a brilliant mod - seamlessly integrates a sweet new feature to help make a summoner playstyle more viable.
I have one question - I downloaded this mod mostly so I could summon a netch because I think they are neat. They don't appear in my list though - I have TR installed and am playing the TR version.
I can see the bull netch is on some of the lists in the screenshots but not all.
If anyone can help/knows a fix, that would be much appreciated!
the menu is so big on my screen I cant click out of it. I thought my resolution was right, it seems right, but im having this problem. scroll bars would be really helpful
You must have your resolution set pretty low, even with the TR menu 1920x1080 still has a few inches all the way around the menu. Have you tried adjusting it?
I cannot get any higher than 1600 X 900 on my laptop. I cannot see the full menu for the Tamriel Rebuilt version. The menu cannot be resized either.
EDIT: I managed to fix this issue for myself by editing the main.lua file so that the Undead summon spells are in the first column. I am only interested in those anyways.
Is there a way to dismiss the summons if they're not nearby? I lost a summon and there's no simple way to dismiss it as far as I can see, so I have a locked slot.
Fantastic mod! So far I've been having a lot of fun with all the summons. One thing I would love to see added is a wait/follow command for anyone who would want these creatures to guard homes or something of the like.
Absolutely stellar mod! Wanna be a Dwemer enthusiast and keep bots with you? Go ahead! Really want to roleplay a necromancer with a host of greater undead? This has got you covered. Bosmer beast-tamer? Check. Daedric binder? Done.
Lightweight, unobtrusive, and it even works great: it is just so cool to see something this refined for Morrowind.
Highly recommended in case you couldn't tell, haha!
One last thing for potential downloaders, make sure you update your MWSE. Turns out mine was behind the times and the first draugr I summoned opened up on me and my cohorts; hilarity ensued (special shout-out to that one guard in Balmora that pats near the northern gate for saving my Nightblade follower from a violent death). A simple MWSE update fixed that, and now I'm living it up with summons.
partially yes, any creature ID from the CS can be added to the table in the main.lua file. They can then be summoned and the menu will resize if need be to make room for it. But they will not have the companion share or the summon visual effects.
I see. I ask because the TR folks are looking for ways to make custom summoning easier/possible. So I was just wondering if this mod was connected to those efforts.
A new function was made for MWSE which will let me use companion share with out the use of a ESP. So I will update the original anyway. The only thing I can't get working with out the ESP is the visual effect when they die, the one when summoned I can do but had to change it from the normal summon. I did look through the TR files and there are a lot of non-unique creatures Is there any certain ones that anybody may be wanting? If so you can DM me a list or I will just go through and pick a bunch. I should have it done by next weekend either way
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Nvm: I found out what the cause was.
Would love to see a way to integrate it ingame, bringing up the menu through something like a equippable book\various books of summoning, instead of a hotkey.
I have one question - I downloaded this mod mostly so I could summon a netch because I think they are neat. They don't appear in my list though - I have TR installed and am playing the TR version.
I can see the bull netch is on some of the lists in the screenshots but not all.
If anyone can help/knows a fix, that would be much appreciated!
EDIT: I managed to fix this issue for myself by editing the main.lua file so that the Undead summon spells are in the first column. I am only interested in those anyways.
Lightweight, unobtrusive, and it even works great: it is just so cool to see something this refined for Morrowind.
Highly recommended in case you couldn't tell, haha!
One last thing for potential downloaders, make sure you update your MWSE. Turns out mine was behind the times and the first draugr I summoned opened up on me and my cohorts; hilarity ensued (special shout-out to that one guard in Balmora that pats near the northern gate for saving my Nightblade follower from a violent death). A simple MWSE update fixed that, and now I'm living it up with summons.
This is great stuff, Krimson. Thanks so much!
The only thing I can't get working with out the ESP is the visual effect when they die, the one when summoned I can do but had to change it from the normal summon. I did look through the TR files and there are a lot of non-unique creatures
Is there any certain ones that anybody may be wanting? If so you can DM me a list or I will just go through and pick a bunch.
I should have it done by next weekend either way