About this mod
Defeat a crew of bloodthirsty Sixth House pirates and take their treasure!
- Requirements
- Permissions and credits
- Donations
Did you ever feel that attacking Imperial ships to disrupt the trade of the Empire and to sever the ties of Vvardenfell with the rest of the Empire is something that the Sixth House would do? Or perhaps that the mixture of Sixth House and pirate/maritime aesthetics would be cool to see? Then this mod is for you.
This mod adds a tiny island to the west of Gnaar Mok, which is the base of operations of the bloodthirsty Sixth House pirates. They have been attacking several Imperial ships in the recent past. A sailor from the Imperial Navy managed to survive their latest attack and escape. He is looking for help: find him at the Druegh-jigger's Rest at Gnaar Mok to begin your adventure, or find the island on your own.
Features of this mod include:
- A tiny island, which serves as the base of the Sixth House pirates: the island is a mixture of Sixth House and pirate/maritime aesthetics, which should be something unique and interesting to see
- The opportunity to defeat the Sixth House pirates and ensure the safety of Imperial ships in the area: it should provide a challenge of moderate to hard difficulty (depending on your level, and rebalance mods that you use)
- An optional quest: save the captured sailor of the Imperial Navy
- A treasure: Can you defeat the captain of the pirate crew and claim their treasure? The treasure might also include certain documents that give an insight into the story of the pirate crew
This is my first attempt at making a landmass mod, so I hope that it would meet your expectations quality-wise.
Compatibility:
A screenshot is included about the exact location of the island.
Tamriel Rebuilt (and the rest of the Project Tamriel mods) should be fine.✅
Most other major landmass mods should also be fine, based on this map. ✅