This adds the "Hell and Hell" difficulty from Devil May Cry, meaning that any amount of damage you are dealt is enough to kill you.
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Ever wanted to play Devil May Cry in Morrowind? No? Well here it is anyway.
This is a mod that ensures that all damage to you is enough to be a killing blow, regardless of its source. Fall damage, spell damage, a dagger to the gut? All enough to do the deed.
This is a direct port of the Hell and Hell difficulty from Devil May Cry. As such, expect gameplay to become much, much different.
You may ask yourself, or you may even ask me: why? The answer is simple: challenge runs. Imagine playing permadeath when a rat can be your undoing! Imagine the terror as an ash creature hurls lighting bolts at your face from across a dimly lit hallway. Imagine screwing up your entire run by jumping from a ledge that was slightly too high. The possibilities are endless.