Highly recommended to prevent creatures spawning in your camp whenever you load your game
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
MIT licensed.
File credits
This author has not credited anyone else in this file
This mod aims to fix some inconsistencies with how leveled creatures are spawned.
If you've ever loaded a save game in a dungeon that you've cleared corpses in, you may have noticed them respawn. This fixes this issue, first by preventing the spawn during load, as well as adding a cooldown to leveled creature spawners.
Requirements & Installation: This mod uses MWSE. If you encounter any issues please post a report, ideally on the MWSE bug tracker. You can download the latest nightly build from the link below.