Would it be possible to create compatibility with https://www.nexusmods.com/morrowind/mods/53242/ so that the Skull of Corruption from this mod is granted as a quest reward for that one? The one in that mod is deprecated.
I can't think of a reason why not. Should be a simple .esp edit. I would, but for the forseeable future I will not be able to do any modding due to real life stuff.
Sorry, was working on posting the Official Mods page. All additional plugins (excluding Ashfall and Glass Glowmap compatibility) have been moved to the new mod page.
pretty sure it doesnt add anything to the game itself its just a aset libary other mods draw off of. its like Tamriel data or OAAB data nothings in game unless another mod uses them.
your options are use cheat menu or console comands to spawn them.
make a mod that adds them
use a merchants whim which uses some of the assets this mod has.
furniture cataloge also mentions useing assets from this
judging from the screenshot it might have a dev room you could pop into to nab stuff as well
from the look of it in the comments the larger mod this was made for isnt done and is on hold unlike of OAAB and Tamriel data no major mods use this
Would adding these items to my level list mess up my current playthrough? Is it safe to add to the Leveled list in a current save? Ty. I love this project
The leveled list items are not implemented into the vanilla game, as they are considered separate leveled lists exclusive to this mod. In this specific case yes, although in general when adding new leveled lists it may take some time before you see the effect.
I'm sorry I guess what I'm asking is should I remerge my Leveled list into an esp after updating or is that not necessary. As always, thank you very much.
Would it be possible to get the item ids for these Artifacts or perhaps for both versions of dawnbreaker? Tyvm. EDITED, I really love the design and models for the new weapons. I figured out how to look at the esp. I really hope you release your project for this some day. Ty
A merchant's whim (a quest mod I have posted) uses some of the artifacts, but the project that AATL Data is intended for has been put on temporary hold while I deal with life stuff.
37 comments
New artifacts for AATL_Data:
Additional, non-artifact items added with AATL_Data:
Statics and Other
New Classes
- Abecean Pirate
- Bark Shaman
- Baron
- Caravan Trader
- College Initiate
- Grunt
- Harpsinger
- Imperial Archivist
- Mercenary
- Orator
- Orsimer Tribesman
- Redguard Mercenary
- Researcher
- Shadowscale
- Thug
- Vampire Hunter
- Vampire Matriarch
- Vampire Nightstalker
- Vampire Patriarch
- White Paw
your options are use cheat menu or console comands to spawn them.
make a mod that adds them
use a merchants whim which uses some of the assets this mod has.
furniture cataloge also mentions useing assets from this
judging from the screenshot it might have a dev room you could pop into to nab stuff as well
from the look of it in the comments the larger mod this was made for isnt done and is on hold unlike of OAAB and Tamriel data no major mods use this