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Publicola

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alexpublius

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47 comments

  1. KienTran
    KienTran
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    Hi sorry if this is a dumb question but is this compatible w leafy west gash II?
  2. Erevel09
    Erevel09
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    Hey there. Can I trouble you for a minor compatibility patch so that the rocks at the entrance of Ahrkthumz are removed?
    Great mod otherwise.
    Cheers!
  3. Seichyn
    Seichyn
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    Hey, is it going to be compatible with mods like "Caldera Mine Expanded", or I should go with Damius / DetailDevil versions instead?
    1. alexpublius
      alexpublius
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      This mod already is compatible with Caldera Mine Expanded -- it's based on the Damius version, which made the two work together.
  4. Shadowguardian91
    Shadowguardian91
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    Hi!! I love your mod, and thank you for your hard work. I was wondering if you could make a patch for  ((The Lamp)https://www.nexusmods.com/morrowind/mods/44531) your mod covers a house south of gnisis  to be percise its Ursyla Othren's House
  5. zsouza13
    zsouza13
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    Does this work with randompal's stonewood pass? I don't think it does. There is a landoverlap on the bridge. https://ibb.co/Ky9BmgS
    1. alexpublius
      alexpublius
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      This mod contains no LAND edits, so it's definitely not this mod that is causing vanilla Caldera to appear in the middle of Stonewood Pass (I use Stonewood Pass myself, so making sure Rocky West Gash was compatible was the first thing I made sure of).  Best guess: you have another mod that edits Caldera, or (given that it looks like pure vanilla Caldera in the screenshot) you have a mod with a dirty edit (a duplicated LAND value, identical to the master .esm file) that is overriding the northernmost cell of Stonewood Pass. 
    2. zsouza13
      zsouza13
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      Hmm, I wonder what it could be. I use bcom and the only other thing in that area is caldera priory and randompal's caldera mine. Any ideas? And thank you very much. 
    3. zsouza13
      zsouza13
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      I'm so sorry, I found the issue. It's Imperial Cart redux. But you mentioning the northen cell narrowed it down!!! Tyvm!!!!!
  6. AreaFive
    AreaFive
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    This is great, I'm especially fond of the vanilla friendly rock option. Thanks so much.
  7. zsouza13
    zsouza13
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    Deleted
  8. zsouza13
    zsouza13
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    I run BCOM already and was wondering if this can be installed midgame?
    1. alexpublius
      alexpublius
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      I'm pretty sure it'd be safe, since this mod mostly affects the physical terrain and landscape, rather than NPCs or quests. However, given that it affects a significant chunk of the exterior world, I can't guarantee it'd be safe. In your shoes, I would probably avoid installing it mid-game just to ensure you keep a stable game to use, but the choice is yours.
    2. zsouza13
      zsouza13
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      EDIT
  9. Silrorj
    Silrorj
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    Hi !

    I've noticed a floating rock just behind Gnisis

    Here are the coordinates  : -82039 98481.4 2956.7

    Ps : From which mod did you get the rock textures on the 4th image ?
  10. BobrKulda
    BobrKulda
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    • 14 kudos
    Man, this looks absolutly amazing with those vanilla textures. Best mod.